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Author
2018-01-03
for/write → writelines
Remy Oukaour
2018-01-03
rgblink → sort_map.py
Remy Oukaour
2018-01-03
Serve2bppRequest@VBlank → Serve2bppRequest_VBlank
Remy Oukaour
2018-01-03
Docstring and no print()
Remy Oukaour
2018-01-03
Support Python 2 or 3
Remy Oukaour
2018-01-03
Add example .map lines
Remy Oukaour
2018-01-03
Handle unused banks (notably OAM and HRAM)
Remy Oukaour
2018-01-03
Size in hex
Remy Oukaour
2018-01-03
python3 sort_map.py pokecrystal.map sorted.sym
Remy Oukaour
2018-01-03
Explain HRAM
Remy Oukaour
2018-01-03
More relevant data file locations
Remy Oukaour
2018-01-03
lava in gym_1 > fountain in unused safari zone
Remy Oukaour
2018-01-03
Tileset images are 128px wide
Remy Oukaour
2018-01-03
wd000 -> w3_d000
Remy Oukaour
2018-01-03
Better names
Remy Oukaour
2018-01-02
Move EZChat Pokémon order to data/
Remy Oukaour
2018-01-02
Use constants
Remy Oukaour
2018-01-02
Make some graphics easier to edit
Remy Oukaour
2018-01-02
pngcrush -noreduce
Remy Oukaour
2018-01-02
Arrange pichu.png like the rest
Remy Oukaour
2018-01-02
dsprite always has 6 arguments
Remy Oukaour
2018-01-02
Use dsprite for Pokédex cursor OAM data
Remy Oukaour
2018-01-02
Use OAM flags in dsprite data
Remy Oukaour
2018-01-02
Identify more G/S intro OAM data
Remy Oukaour
2018-01-02
town_map.png matches pokegear.png
Remy Oukaour
2018-01-02
One more G/S intro OAM identified
Remy Oukaour
2018-01-02
Align comments
Remy Oukaour
2018-01-02
Align comments
Remy Oukaour
2018-01-02
More G/S intro OAM documentation
Remy Oukaour
2018-01-02
1-based EZ Chat cursor data indexes
Remy Oukaour
2018-01-02
Comment correction
Remy Oukaour
2018-01-02
Egg hatch shell framgent data is not exactly dsprite
Remy Oukaour
2018-01-02
More sprite anim documentation
Remy Oukaour
2018-01-02
Document more sprite anim data
Remy Oukaour
2018-01-02
More clarification
Remy Oukaour
2018-01-02
Reword Magikarp length comments
Remy Oukaour
2018-01-01
Unused tileset animations stands out amid useful data
Remy Oukaour
2018-01-01
Bold
Remy Oukaour
2018-01-01
Consistent *_palette_map.asm
Remy Oukaour
2018-01-01
Remove trailing whitespace
Remy Oukaour
find . -name '*.asm' -exec sed -i 's/[ \t]\+$//' {} \;
2018-01-01
Route 17-18 Gate and Route 29-46 Gate
Remy Oukaour
2018-01-01
Consistent map naming ("Town" and "City" are left out in houses and gates)
Remy Oukaour
2018-01-01
Merge pull request #455 from xCrystal/master
yenatch
Use more palette(s) constants, rename BG/OBP wram addresses, and rBGPI+rOBPI auto-increment constants (from Rangi)
2018-01-01
Fix missing palred/palgreen/palblue constants
xCrystal
2018-01-01
Merge 2d0ed11 and 355acfc from Roukaour/master
xCrystal
2018-01-01
Rename Pals labels in WRAM bank 5
xCrystal
2018-01-01
Use more palette(s) constants
xCrystal
2018-01-01
Fix battle anim documentation
Remy Oukaour
2018-01-01
Use constants for rBGPI+rOBPI auto-increment
Remy Oukaour
Fix some documentation
2018-01-01
Merge pull request #451 from yenatch/document-battle-anim-macros
yenatch
Fix and document some battle animation macros
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