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Author
2013-09-03
split menu functions into engine/menu.asm
yenatch
2013-09-03
split Sine/Cosine into engine/sine.asm
yenatch
2013-09-03
split map object functions into engine/map_objects.asm
yenatch
2013-09-03
split some RTC interfaces into engine/rtc.asm
yenatch
2013-09-03
split vram functions out into engine/video.asm
yenatch
2013-09-03
split macros out from constants.asm into macros.asm
yenatch
2013-09-03
split out rst vectors
yenatch
2013-09-03
clean up rst vectors
yenatch
2013-09-03
split out hardware interrupts
yenatch
2013-09-03
clean up interrupts
yenatch
2013-09-03
formatting at Start
yenatch
2013-09-03
condense bank 0 includes
yenatch
2013-09-03
fix interface label for UpdateTimePals
yenatch
2013-09-03
split out delay functions
yenatch
2013-09-03
split out marts
yenatch
2013-09-03
split out trainer dvs
yenatch
2013-09-03
recomment trainer dvs
yenatch
2013-09-03
decoration names
yenatch
2013-09-03
some asm pointer tables in bank 5f
yenatch
2013-09-03
dump move tutor asm in bank 40
yenatch
2013-09-03
Merge branch 'master' of github.com:kanzure/pokecrystal
yenatch
2013-09-03
Merge branch 'master' into yenatch-master
Bryan Bishop
2013-09-03
more bank 4 asm
yenatch
2013-09-03
even more incbinned asm in bank 4
yenatch
2013-09-03
disassemble more incbins in bank 4
yenatch
2013-09-03
the rest of TMHMMoves
yenatch
2013-09-03
more bank 4 functions and CanLearnTMHMMove
yenatch
2013-09-03
GetTMHMMove and renamed TechnicalMachines -> TMHMMoves
yenatch
2013-09-02
update preprocessor to use a class
Bryan Bishop
2013-09-02
formatting in MoveInfoBox and related functions
yenatch
2013-09-02
Sine and Cosine
yenatch
2013-09-01
wram labels for graphics requests
yenatch
2013-09-01
split out tileset headers from main into tilesets/tileset_headers.asm
yenatch
2013-09-01
split tileset palette maps out of main into tilesets/palette_maps.asm
yenatch
2013-09-01
split tileset data out from main into tilesets/
yenatch
2013-09-01
random 0s in tileset data was actually lz padding
yenatch
2013-09-01
split out blockdata includes from main into maps/
yenatch
2013-09-01
shorten some overly long music filenames
yenatch
2013-09-01
get rid of the last static address in tileset animation arrays
yenatch
2013-09-01
recomment _AnimateTileset
yenatch
2013-09-01
consistent casing for Tileset labels
yenatch
2013-09-01
rename DoTileAnimation to AnimateTileset
yenatch
2013-09-01
rename graphics request handlers to Serve1bppRequest and Serve2bppRequest
yenatch
2013-08-31
fix PushOAM references in VBlank
yenatch
2013-08-31
recomment tileset animation interface
yenatch
2013-08-31
recomment bg map update functions
yenatch
2013-08-31
bg map width/height constants
yenatch
2013-08-31
bump submodule to v1.2.0
Bryan Bishop
2013-08-31
Merge branch 'master' into refactor-preprocessor
Bryan Bishop
2013-08-31
Merge pull request #185 from kanzure/preprocessor-performance
Bryan Bishop
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