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2014-03-04Pokedex code and strings.yenatch
2014-03-04Clock text and bank 8 code.yenatch
2014-03-04Compressed title screen graphics are padded too.yenatch
2014-03-03Merge pull request #237 from yenatch/incbinsBryan Bishop
Map triggers and egg hatching.
2014-03-03Label map trigger functions in home.asm.yenatch
2014-03-03Wram labels for map triggers.yenatch
2014-03-03Merge remote-tracking branch 'kanzure/master' into incbinsyenatch
2014-03-03Egg hatching and more daycare text.yenatch
2014-03-03Export egg move labels.yenatch
2014-03-03Map triggers and label some addresses in bank 0.yenatch
2014-03-03Merge pull request #236 from im420blaziken/pc_devBryan Bishop
Bills PC Deposit and Withdraw jumptable & function
2014-03-03Bills PC Deposit and Withdraw jumptable & functiontkatzenbaer
2014-03-03dbbw macroyenatch
2014-03-03Get rid of static rom addresses in home/text.asm.yenatch
2014-03-02Merge pull request #235 from yenatch/incbinsBryan Bishop
PC menus, Red Pokemon constants, Unown words
2014-03-03Unown words and Magikarp measurement graphicsyenatch
2014-03-02Red/Blue Pokemon constant order.yenatch
2014-03-02Mom (DST, money) and daycare text.yenatch
2014-03-02Money is capped at ¥999999.yenatch
Coins are capped at 9999.
2014-03-02PC/shop text and menu data.yenatch
2014-03-02Merge pull request #234 from yenatch/incbinsBryan Bishop
SGB/CGB data, contest entrants, emotes, pack gfx
2014-03-02Finish off SGB and CGB code and data.yenatch
That should be it for bank 2.
2014-03-02More SGB and CGB palettes.yenatch
2014-03-01Lots of SGB incbins in bank 2.yenatch
Palette/block packets, border tilemap, more palettes etc.
2014-03-01Smoke out bank 4.yenatch
Highlights: contest trainers and mons
2014-02-28Split up pack graphics and point to them.yenatch
2014-02-28A bunch of menu data in bank 4.yenatch
2014-02-28Split up emote images and dump emote pointers.yenatch
2014-02-27Merge pull request #233 from yenatch/incbinsBryan Bishop
Get rid of incbins in banks 1, 2, 3, 9, a, b, e, 10.
2014-02-27A couple bank 5 incbins incl emote pointersyenatch
2014-02-27Trainer init jumptable.yenatch
Bank E done.
2014-02-27Trainer item AI.yenatch
2014-02-27Trainer class attributes.yenatch
2014-02-26Unknown item lists and TM/HM text.yenatch
Bank B is all done.
2014-02-25Move deleter text.yenatch
2014-02-25Battle hud party status graphics.yenatch
2014-02-25Legacy move AI.yenatch
This is distinct from the "Smart" AI's giant move handling table in battle/ai/scoring.asm.
2014-02-25Doll text.yenatch
That's it for bank 9 incbins.
2014-02-25Poster scripts.yenatch
2014-02-25Decoration attributes and menus.yenatch
2014-02-24Decoration menus and a couple broken function calls.yenatch
2014-02-24Misc bank 9 and text command $14 data.yenatch
2014-02-24String buffers in phone text.yenatch
2014-02-24Introducing StringBuffer5yenatch
2014-02-24Assorted strings, tilemaps and menudata in bank 9.yenatch
2014-02-24Consumable items and trainer card badge oam data.yenatch
2014-02-24Restore byte padding to trainer backpics.yenatch
2014-02-24Get rid of the last bank A incbin.yenatch
2014-02-24Unused item mappings and roaming maps.yenatch
2014-02-24Map macros because maps are bananasyenatch