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2018-02-13Fix use of one constantmid-kid
2018-02-12CalcwBufferMonStats -> CalcBufferMonStatsmid-kid
The 'w' was probably added in some mass-replacement. It's completely irrelevant to the function itself and doesn't fit the PascalCase model.
2018-02-09Comment GeneratePartyMonStatsmid-kid
2018-02-08Don't let the Makefile pick up .tilemap filesmid-kid
We don't generate any tilemap file with rgbgfx yet, because they won't match anyway. This should be re-added when we can do it properly.
2018-02-08Remove EXIF metadata from imagesmid-kid
This is just a pet-peeve of mine, but if you're going to have half of the repo filled with clean PNGs, and only have some with this metadata, might as well clean it all right up.
2018-02-03Merge pull request #480 from luckytyphlosion/masteryenatch
[Ready to merge] Prefix wram labels with w.
2018-01-30Merge pull request #475 from surskitty/masteryenatch
A few map labels
2018-01-30Delete replace.sh.luckytyphlosion
2018-01-30wSpritesEnd -> wVirtualOAMEnd.luckytyphlosion
2018-01-30Fix wVirtualOAM labels, part 2.luckytyphlosion
2018-01-30Fix wVirtualOAM labels, part 1.luckytyphlosion
2018-01-30Fix comment/style issues caused from w-izing.luckytyphlosion
2018-01-23Completing labels for Route 35.surskitty
2018-01-23Renaming the UnknownScript for reloading the map after battle.surskitty
2018-01-23Labelling some more UnknownScripts. These files remain incomplete.surskitty
2018-01-23Prefix wram labels with w, part 2.luckytyphlosion
2018-01-23Replace Stack with wStack.luckytyphlosion
2018-01-23Prefix wram labels with w, part 1.luckytyphlosion
Handle edge cases first.
2018-01-23Merge branch 'master' of github.com:pret/pokecrystalsurskitty
2018-01-22Merge pull request #456 from Rangi42/masteryenatch
OAM data documentation; move more content into data/; move palettes into gfx/; more code+script constants; consistent map naming
2018-01-22Add back catch-all graphics rules.yenatch
.pal -> .gbcpal has been omitted for now since there's no tool to convert it yet.
2018-01-21Comment on wGBCOnlyDecompressBuffer sizeRemy Oukaour
2018-01-21wGBCOnlyDecompressBufferRemy Oukaour
2018-01-216 → PARTY_LENGTHRemy Oukaour
2018-01-21Group engine/pokedex filesRemy Oukaour
2018-01-21Unrelated routine gets its own fileRemy Oukaour
2018-01-21POKEDEX_SCXRemy Oukaour
2018-01-21cgb layoutsRemy Oukaour
2018-01-21Separate new_game graphicsRemy Oukaour
2018-01-20Scale addresses with PARTY_LENGTHRemy Oukaour
2018-01-20PARTY_LENGTH; MON_NAME; sgb_border.binRemy Oukaour
2018-01-20Rename BATTLETOWER_NROF constantsRemy Oukaour
2018-01-19Japanese characters in Japanese text (e.g. "ォ" not "," for $f4)Remy Oukaour
2018-01-19More Japanese charactersRemy Oukaour
2018-01-19Use hSerialConnectionStatus constants elsewhereRemy Oukaour
2018-01-19Resolve #471 (although link code still needs more cleanup, like its WRAM labels)Remy Oukaour
2018-01-19Keep hex address until surrounding code is cleaned upRemy Oukaour
2018-01-19More UnicodeRemy Oukaour
2018-01-19wrong bankRemy Oukaour
2018-01-19This table entry has the address of MoveDescriptions in GSC ($4000 in G/S, ↵Remy Oukaour
$4b52 in Crystal)
2018-01-19clean up GetName/NamesPointersRemy Oukaour
2018-01-19wiggle → wobbleRemy Oukaour
2018-01-19why "5A"?Remy Oukaour
2018-01-19One leader per lineRemy Oukaour
2018-01-18unused_up_arrow.pngRemy Oukaour
2018-01-18Missing commentRemy Oukaour
2018-01-18Disambiguate "%" and "<NO>"Remy Oukaour
2018-01-18Better TX_SOUND_* namesRemy Oukaour
2018-01-18Remove trailing whitespaceRemy Oukaour
2018-01-18newline before paraRemy Oukaour