Age | Commit message (Collapse) | Author |
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More enum
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Also named most of the engine and event flag constants.
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Interpretation of the Decoration Attributes table is complete.
Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
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Trainer data in map scripts is now a macro-defined structure.
Field move functions in main.asm are now nearly completely annotated, with local references.
Trailing white space deleted.
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structure update
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their constant names
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From PikalaxALT.
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From PikalaxALT.
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- Renamed "Functiond283" to "GetPocketCapacity" and updated the point…
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constants to better reflect their hypothesized purposes.
- Using yenatch's version of the macro and constant handling, rewrote the tmhm bit array as a macro-defined environment.
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This is an alternative to terrible hacks like filename metadata, and might combat submodule bloat.
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Also fix all the text.
Also fix some unreferenced scripts that were interpreted as text.
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