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2015-02-06Rip the Stadium 2 footer.yenatch
2015-02-06There were actually 3 mobile chunks!yenatch
In retrospect these aren't saves at all--the mobile adapter does something funky with sram bank 6.
2015-02-06Intro palettes.yenatch
2015-02-06Dump known tilemaps and attribute maps.yenatch
2015-02-06More graphics and straggling static refs.yenatch
2015-02-06The last chunk of code?yenatch
2015-02-06Merge pull request #274 from yenatch/masterBryan Bishop
Dump some more incbinned graphics, mostly 1bpp.
2015-02-06Dump some more incbinned graphics, mostly 1bpp.yenatch
- Some mail graphics were dumped as 2bpp but are really 1bpp - Some fonts weren't caught by the last dump
2015-02-06Merge pull request #273 from yenatch/masterBryan Bishop
Dump a bunch of incbinned graphics.
2015-02-06A couple of the dumped graphics files were actually tilemaps.yenatch
2015-02-06Dump a bunch of incbinned graphics.yenatch
2015-02-06Merge pull request #272 from yenatch/masterBryan Bishop
git clone --recursive
2015-02-06INSTALL: Use git clone --recursive.yenatch
2015-02-06Merge pull request #271 from yenatch/masterBryan Bishop
incbins
2015-02-06Use Pokemon constants in the kana order table.yenatch
2015-02-06Fix static predefs generated by the disassembler.yenatch
2015-02-06No static refs in bank 42.yenatch
2015-02-06No more static refs in bank 45.yenatch
2015-02-06Odds and ends in bank 45 (and more ascii incbins).yenatch
2015-02-05Get rid of more static refs in banks 47, 5c, 5f.yenatch
2015-02-05A bunch of bank 5c incbins.yenatch
2015-02-05No more static refs in bank 5b.yenatch
2015-02-05Tear up bank 47.yenatch
2015-02-04Mobile main menu jumptables.yenatch
No more unreferenced incbins in bank 46.
2015-02-04More mobile incbins and start incbinning .txt for ascii.yenatch
2015-02-04Mobile phrases and tons of related data.yenatch
2015-02-02No more unreferenced incbins in bank 41.yenatch
2015-02-02Inconsequential bank ref in battle graphics code.yenatch
2015-02-02No more unreferenced incbins in bank 40.yenatch
2015-02-02Mobile trade incbins and coordinate macros.yenatch
2015-01-27Get rid of one-byte incbins in sound data.yenatch
2015-01-27Add a "mobile" directive for dummied-out mobile adapter functions.yenatch
2015-01-20Move around some more macros.yenatch
2015-01-20Start moving relevant macros into macros/text.asm.yenatch
2015-01-20Merge pull request #268 from yenatch/masterBryan Bishop
remove preprocessor
2015-01-20Get rid of the preprocessor.yenatch
extras is no longer required to build.
2015-01-20Stop using the preprocessor.yenatch
2015-01-19wowyenatch
2015-01-19hVBlankyenatch
2015-01-01Some mobile pseudoconstant.yenatch
2015-01-01Glossed over a couple predefs.yenatch
2015-01-01Tripped over a mobile jumptable.yenatch
2015-01-01More labels in code and some mobile datatracking.yenatch
2014-12-29Rename some graphics to avoid collisions later.yenatch
chris.5x7.2bpp and chris.7x7.2bpp would probably both end up as chris.png.
2014-12-29Fix more static banks (trainers, mobile graphics).yenatch
2014-12-29Use "- $ff00" instead of "& $ff" when dealing with hram.yenatch
2014-12-29Recombine the event engine objects.yenatch
They must be in the same bank to work, and defining sections with static banks should only be used to produce an identical rom. They were only split in the first place to minimize the amount of code tahat needed to be rebuilt based on a single constant, which in retrospect was meaningless.
2014-12-28Replace pointless $FF00+$xx with $ffxx.yenatch
2014-12-28More mobile subfunctions.yenatch
2014-12-28Mystery Gift graphics labels.yenatch