Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-10-22 | evasionup, accdown, whirlwind, haze | xCrystal | |
2014-10-22 | More AI commentary/labels | xCrystal | |
2014-10-21 | More AI commentary | xCrystal | |
2014-10-21 | Rename labels and add more commentary to AI stuff | xCrystal | |
2014-10-21 | Add commentary to some AI layers | xCrystal | |
2014-10-21 | Start commenting some AI layers | xCrystal | |
2014-09-30 | Better labels for item/switch AI. | yenatch | |
2014-09-30 | Miscellaneous formatting cleanup. | yenatch | |
2014-09-30 | Clean up wram sections so that all space is accounted for. | yenatch | |
2014-09-23 | Use a path argument for find as required by POSIX. | IIMarckus | |
2014-08-22 | Add the initial mobile adapter save data. | yenatch | |
The contents of the save and the rest of the bank are unknown. | |||
2014-08-22 | Close an open string in name selection. | yenatch | |
The python preprocessor doesn't care if a string is left open. It probably should, so this string is fixed preemptively. | |||
2014-08-22 | Use AttrMap and TileMap labels for relative addressing. | yenatch | |
2014-08-22 | Use landmark constants in displaylocation commands (phone scripts). | yenatch | |
2014-08-22 | Split mobile/timer code out of home.asm. | yenatch | |
2014-08-18 | Recomment Headbutt tree and Rock Smash encounters. | yenatch | |
2014-08-16 | Merge pull request #260 from yenatch/master | Bryan Bishop | |
Dump the phone scripts. | |||
2014-08-16 | Merge pull request #261 from kanzure/use-vagrant | Bryan Bishop | |
Downloadable virtual machine image (Vagrantfile and box) | |||
2014-08-14 | Recomment the text engine. | yenatch | |
2014-08-14 | Wrap macro arguments with parentheses. | yenatch | |
Arguments are passed in as string literals. | |||
2014-08-13 | Better trainer AI comments and finish off trainer attributes. | yenatch | |
2014-08-13 | More constants and bug comments in item effects. | yenatch | |
Apparently a bunch of constants from red were never removed for some reason. | |||
2014-07-24 | Label CheckPhoneCall. | yenatch | |
2014-07-24 | Use phone script labels in the phone contact table. | yenatch | |
2014-07-24 | Relabel GetItemDescription -> PrintItemDescription. | yenatch | |
2014-07-24 | Pick off more incbins and static labels in pic animation code. | yenatch | |
2014-07-24 | Add real-time-clock and Daylight Savings Time wram labels. | yenatch | |
2014-07-23 | make a vagrant box to make things easier | Bryan Bishop | |
Maybe a vagrant box will be less work for users. At the moment the Vagrantfile is just pointing to a remote url, but in the future it should contain the actual scripts to construct the box so that the box can be updated as the dependencies in the repository change. | |||
2014-07-23 | Dump the phone scripts. | yenatch | |
This is one of the last major incbins. The rest is mostly mobile code. | |||
2014-07-22 | Fix "name" event command parameter comments. | yenatch | |
2014-07-22 | Bump pokemontools again for "name" event command fixes. | yenatch | |
2014-07-22 | Separate phone scripts from std scripts. | yenatch | |
2014-07-22 | Fix some static addresses in std scripts. | yenatch | |
2014-07-22 | Reflect the extra loadwilddata argument in its function comment. | yenatch | |
2014-07-22 | Bump pokemontools to fix loadwilddata. | yenatch | |
2014-07-19 | Remove generated "jump sources" comments. | yenatch | |
2014-07-19 | Name the script special function and clean up a couple specials. | yenatch | |
2014-07-19 | Remove the last incbin in map events. | yenatch | |
Since it's unused there's no way of knowing for sure, but movement data typically comes after scripts and before text, and the commands make sense. | |||
2014-07-19 | Merge pull request #259 from yenatch/cries | Bryan Bishop | |
Shorten cry defs now that cry parameters are all words. | |||
2014-07-19 | Merge remote-tracking branch 'kanzure/master' into cries | yenatch | |
2014-07-18 | Merge pull request #258 from yenatch/spawns | Bryan Bishop | |
Use macros for spawns and flypoints. | |||
2014-07-18 | Condense cry headers to one line. | yenatch | |
Keep the unused labels for readability (and maybe some symfile magic). | |||
2014-07-18 | Merge pull request #257 from yenatch/map-headers | Bryan Bishop | |
Map header macros and misc comments | |||
2014-07-18 | Badge and move constants in Strength and Surf field effects. | yenatch | |
2014-07-18 | Use WOOPER in Oak speech. | yenatch | |
2014-07-18 | Move cry functions out of home.asm. | yenatch | |
2014-07-18 | Name cry functions in home.asm. | yenatch | |
2014-07-18 | Rename the internal PlayCry function to _PlayCryHeader. | yenatch | |
2014-07-18 | Use macros for spawns and flypoints. | yenatch | |
This firmly ties spawn constant definition to data allocation, preventing usage earlier in main.asm or in other objects. A potential solution is to abuse ifdefs and include it in both main.asm and constants.asm. | |||
2014-07-18 | Use macros for both types of map headers. | yenatch | |
This should make map headers much easier to edit than before. Rather than occasionally being able to reuse blockdata semantically, create a label for each map and attach it to some blockdata include. This improves readability and reduces overhead when adding new maps. The macro argument length bug doesn't seem to crop up here... It looks like it only happens when an argument is over 16 characters long and references a symbol that exists before the macro is invoked. |