Age | Commit message (Collapse) | Author |
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Fixes #821
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This was discussed in #706
It also uncovered some off-by-one issues with defining some constants.
A few structs now use rsreset/_RS to define their offset constants, as discussed in #739
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- Remove "Buffer" suffix from some byte and word quantities
- Change "Ptr" to "Pointer"
Fixes #789
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Improve the audio engine's comments and replace some magic numbers with constants
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implementations
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These functions used as map setup commands are used in other places,
too, so I can't prefix them under the same. The names should match
except I won't repeat "map" in a map setup command name.
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In game, one receives eggs from the Aide and the Day-care Man, not the
Day-care Lady. SFX `0x96` is used for both. Rename it to reflect it is
not unique to the Day-care.
SFX `0x95` is an alias of the same sound and appears to be unused.
Rename the pointer to clarify that.
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and use dn instead of db for volume envelope and pitch sweep
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and update related labels/constants/comments
this fixes a lot of mistakes and maximizes compatibility with red
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This replaces the uses of $d0 in the audio engine with proper constants.
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Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
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That should be all of them this time
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