Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-12-09 | More constants | Remy Oukaour | |
2017-11-30 | Remove useless file | mid-kid | |
Also fixed a comment on top of music_pointers.asm | |||
2017-06-09 | Replace ‘jp [hl]’ with ‘jp hl’ | Ben10do | |
The former is arguably misleading (as you don’t access the memory location in hl to retrieve the jump location), and is consequently deprecated in newer versions of rgbds. This fix silences these deprecation warnings. | |||
2016-09-27 | Person action and facing labels, part 1 | PikalaxALT | |
2016-07-29 | pitchoffset macro to replace forceoctave | PikalaxALT | |
2016-05-11 | Placeholder non-generic names for engine/color functions | pikalaxalt | |
2016-05-10 | reinterpret sound_duty macro | pikalaxalt | |
2016-05-10 | No more unknownmusic | pikalaxalt | |
2016-05-10 | Pitch wheel | pikalaxalt | |
2016-05-10 | Labeled every function in ROM0 that's referenced in the source | pikalaxalt | |
2016-05-04 | More splitting of main.asm; remove unneeded rept 2 | pikalaxalt | |
2016-04-10 | Local labels starting with capital letters are now decorated with a trailing ↵ | pikalaxalt | |
colon; remove trailing whitespace; globally correct line endings to UNIX style | |||
2016-03-01 | Battle animation annotations | PikalaxALT | |
2016-01-27 | Fix marts using hard-coded bank number | PikalaxALT | |
2016-01-11 | Restored StandingTile and introduced LastTile | PikalaxALT | |
2015-12-23 | Battle anims | PikalaxALT | |
2015-12-13 | Pack | PikalaxALT | |
2015-12-08 | More battle tower shenanigans | PikalaxALT | |
2015-12-07 | audio flag constants | PikalaxALT | |
2015-12-07 | cry constants | PikalaxALT | |
2015-12-07 | new and updated music macros | PikalaxALT | |
2015-12-06 | A stab at audio engine. | PikalaxALT | |
2015-11-11 | More splits; map setup labels | PikalaxALT | |
2015-11-09 | Cleaning up static HRAM labels; movement stuff, route 38 trainers | PikalaxALT | |
2015-11-05 | Various labels | PikalaxALT | |
2015-11-03 | dbw BANK, addr replaced with dba | PikalaxALT | |
2015-11-02 | No more NONE | PikalaxALT | |
2015-10-29 | No more -bash000; engine/movement.asm, SPRITEMOVEFN | PikalaxALT | |
2015-07-29 | Reworked person_event arguments | PikalaxALT | |
2015-07-20 | Reverted ld_hl_pointer macro | PikalaxALT | |
2015-06-23 | Remove trailing newlines. | IIMarckus | |
2015-02-15 | Final music incbins | U-Daniel-PC\Daniel | |
2015-02-10 | Blindly use wram labels for everything except mobile, part 1. | yenatch | |
Wram banks and mobile make this tough, since any address can secretly be a ghost. As usual, mobile completely disregards 99% of the codebase. It's been ignored in kind. | |||
2015-01-27 | Get rid of one-byte incbins in sound data. | yenatch | |
2014-07-18 | Condense cry headers to one line. | yenatch | |
Keep the unused labels for readability (and maybe some symfile magic). | |||
2014-07-18 | Rename the internal PlayCry function to _PlayCryHeader. | yenatch | |
2014-07-18 | Cry "echo" is actually the upper byte of pitch (now a word). | yenatch | |
2014-04-22 | Danger in the sound engine. | yenatch | |
2014-04-10 | Better labels for drumkits. | yenatch | |
Also use noise commands for instruments. | |||
2014-02-06 | Use labels in audio/sfx_pointers.asm | yenatch | |
2014-02-06 | Use labels in audio/cry_pointers.asm | yenatch | |
2014-02-06 | Empty cry headers (for slots 252-255). | yenatch | |
2014-02-06 | Dump the sound effects | yenatch | |
2014-02-06 | Dump the cries | yenatch | |
2014-02-06 | Redump music for whitespace formatting changes | yenatch | |
to avoid a bigger diff later | |||
2014-02-01 | Use :: to export labels between objects. | yenatch | |
This fixes the build. | |||
2013-12-28 | audio: note duration from 0-15 to 1-16 to match pokered | yenatch | |
2013-11-07 | dump the music again | yenatch | |
2013-11-05 | stack music command labels | yenatch | |
2013-11-05 | recomment ReadNoiseSample | yenatch | |