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audio
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Author
2014-04-22
Danger in the sound engine.
yenatch
2014-04-10
Better labels for drumkits.
yenatch
Also use noise commands for instruments.
2014-02-06
Use labels in audio/sfx_pointers.asm
yenatch
2014-02-06
Use labels in audio/cry_pointers.asm
yenatch
2014-02-06
Empty cry headers (for slots 252-255).
yenatch
2014-02-06
Dump the sound effects
yenatch
2014-02-06
Dump the cries
yenatch
2014-02-06
Redump music for whitespace formatting changes
yenatch
to avoid a bigger diff later
2014-02-01
Use :: to export labels between objects.
yenatch
This fixes the build.
2013-12-28
audio: note duration from 0-15 to 1-16 to match pokered
yenatch
2013-11-07
dump the music again
yenatch
2013-11-05
stack music command labels
yenatch
2013-11-05
recomment ReadNoiseSample
yenatch
2013-11-05
rename ParseCommand to ParseMusicCommand
yenatch
2013-10-11
fix labels for SoundRestart and UpdateSound
yenatch
2013-10-08
fix LoadMusicByte naming scheme
yenatch
2013-10-08
rename 'LoadMusic' to '_PlayMusic'
yenatch
2013-10-08
rename 'StartMusic' to 'PlayMusic'
yenatch
2013-10-08
rename 'LoadSFX' to '_PlaySFX'
yenatch
2013-10-08
rename 'PlaySFX' to 'PlayStereoSFX'
yenatch
2013-09-01
shorten some overly long music filenames
yenatch
2013-05-02
fix sfx pointer comments
yenatch
2013-02-23
PlayCryHeader and related wram
yenatch
2013-02-22
Label hw registers
yenatch
2013-02-11
Dump cry headers
yenatch
2013-02-05
Move music/ into audio/
yenatch
2013-02-05
Clean up and condense music includes
yenatch
2013-02-05
Split audio engine and pointers into files
yenatch
Creates folder audio/
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