Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-07-08 | Eliminate enum: use const instead, with case-by-case parallel const ↵ | Rangi | |
implementations | |||
2020-06-29 | Identify more labels and constants | Rangi | |
2020-06-29 | Identify more unnamed labels | Rangi | |
2020-06-13 | Label some mobile addresses, and revise some comments | Rangi | |
2020-04-23 | Add "unused" comments for stray audio/sfx.asm data | Rangi | |
2020-04-23 | Miscellaneous updates and corrections | Rangi | |
2020-03-21 | rgbds supports 'X - 1' instead of 'X + -1' | Rangi | |
2020-02-04 | Merge branch 'master' into audio-macros | mid-kid | |
2020-01-06 | Merge branch 'master' into audio-macros | dannye | |
2020-01-05 | Replace "branch" labels in music files with local names | Rangi | |
2019-11-18 | Make the map setup commands match the actual function names better | mid-kid | |
These functions used as map setup commands are used in other places, too, so I can't prefix them under the same. The names should match except I won't repeat "map" in a map setup command name. | |||
2019-10-21 | Fix some mobile script and map sign things | mid-kid | |
2019-09-23 | Clarify naming of SFX_GET_EGG_* pointers | Ryan Tandy | |
In game, one receives eggs from the Aide and the Day-care Man, not the Day-care Lady. SFX `0x96` is used for both. Rename it to reflect it is not unique to the Day-care. SFX `0x95` is an alias of the same sound and appears to be unused. Rename the pointer to clarify that. | |||
2019-09-08 | Remove excessive newline from ends of sound files | dannye | |
2019-09-03 | Use TRUE/FALSE constants for stereo_panning | dannye | |
and use dn instead of db for volume envelope and pitch sweep | |||
2019-09-03 | Rename dnote to drum_note and dspeed to drum_speed | dannye | |
2019-09-02 | Update audio macros and arguments | dannye | |
and update related labels/constants/comments this fixes a lot of mistakes and maximizes compatibility with red | |||
2019-08-16 | GlassTing (Elm's PC when email arrives) isn't in G/S either. | IIMarckus | |
2019-04-19 | Identify some more WRAM labels | Rangi | |
2018-12-09 | Format music macros like movement macros | Rangi | |
2018-11-21 | Define first_music_cmd | mid-kid | |
This replaces the uses of $d0 in the audio engine with proper constants. | |||
2018-11-20 | Fix usage of endchannel_cmd | mid-kid | |
2018-08-25 | Use labels instead of constants for HRAM | Rangi | |
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld | |||
2018-07-29 | Make reviewed fixes; standardize on " + " | Rangi | |
2018-07-18 | Fix missing newline | mid-kid | |
2018-07-11 | Replace more hex values with constants or decimal | Rangi | |
2018-06-25 | No space between labels and bodies | Rangi | |
2018-06-25 | Remove more triple newlines | Rangi | |
2018-06-24 | Fix triple newlines left over from removing address comments | Rangi | |
2018-06-25 | Remove even more address comments | mid-kid | |
That should be all of them this time | |||
2018-06-24 | Remove all address comments | mid-kid | |
2018-06-05 | Fix DangetSoundHigh -> DangerSoundHigh | mid-kid | |
2018-06-04 | Clean up PlayDanger | mid-kid | |
2018-06-04 | Use structure constants for channel_struct | mid-kid | |
2018-06-04 | Merge branch 'master' of https://github.com/pret/pokecrystal | mid-kid | |
2018-05-20 | adc a, 0 → adc 0; fix comments | Rangi | |
2018-05-13 | Change sfx and cry branch labels to local labels | mid-kid | |
They're local anyway, and this makes them look more like loops. | |||
2018-04-05 | Use constants for bit/set/res more | Rangi | |
2018-02-03 | Merge branch 'master' of https://github.com/pret/pokecrystal | Rangi | |
# Conflicts: # audio/engine.asm # constants/gfx_constants.asm # constants/map_data_constants.asm # constants/pokemon_data_constants.asm # constants/sprite_constants.asm # constants/wram_constants.asm # data/maps/data.asm # engine/battle/ai/scoring.asm # engine/battle/core.asm # engine/battle/effect_commands.asm # engine/battle/misc.asm # engine/battle_anims/getpokeballwobble.asm # engine/breeding.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/events/battle_tower/battle_tower.asm # engine/events/battle_tower/rules.asm # engine/events/buena.asm # engine/events/bug_contest/contest_2.asm # engine/events/daycare.asm # engine/events/dratini.asm # engine/events/halloffame.asm # engine/events/happiness_egg.asm # engine/events/kurt.asm # engine/events/lucky_number.asm # engine/events/magnet_train.asm # engine/events/overworld.asm # engine/events/pokerus/pokerus.asm # engine/events/print_unown.asm # engine/events/print_unown_2.asm # engine/events/unown_walls.asm # engine/item_effects.asm # engine/link.asm # engine/mon_menu.asm # engine/player_object.asm # engine/routines/playslowcry.asm # engine/scripting.asm # engine/search.asm # engine/search2.asm # engine/specials.asm # engine/start_menu.asm # engine/timeset.asm # home/battle_vars.asm # home/map.asm # maps/GoldenrodUndergroundSwitchRoomEntrances.asm # maps/IlexForest.asm # maps/KrissHouse2F.asm # maps/Route39Barn.asm # mobile/mobile_12_2.asm # mobile/mobile_40.asm # mobile/mobile_5f.asm # wram.asm | |||
2018-02-02 | use "x + -1" not "x +- 1" | Rangi | |
(TODO: use "x - 1" once rgbds allows it) | |||
2018-01-26 | Correction, wave patterns are quite interesting. | Rangi | |
2018-01-23 | Prefix wram labels with w, part 2. | luckytyphlosion | |
2018-01-23 | Prefix wram labels with w, part 1. | luckytyphlosion | |
Handle edge cases first. | |||
2018-01-19 | wiggle → wobble | Remy Oukaour | |
2018-01-16 | "CryHeader" → "Cry"; "Cry" → "MonCry" | Remy Oukaour | |
2018-01-16 | Avoid "+- 1" at every maskbits | Remy Oukaour | |
2018-01-14 | Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal ↵ | Remy Oukaour | |
(resolve PR #460) # Conflicts: # engine/battle/core.asm # engine/save.asm | |||
2018-01-11 | Use maskbits some more | Remy Oukaour | |
2018-01-03 | WRAM1_Begin -> wd000 | Adelaide Walter | |
2017-12-29 | Consistently name unknown fields in macros/wram as Fieldxx | xCrystal | |