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2015-11-04Mon submenu, engine/menu.asmPikalaxALT
2015-11-04Replace party struct relative values with EQUS constantsPikalaxALT
2015-11-03Battle Tower trainer textPikalaxALT
2015-11-03dbw BANK, addr replaced with dbaPikalaxALT
2015-11-03Experience and level calculationsPikalaxALT
2015-11-03Status stringsPikalaxALT
2015-11-02No more NONEPikalaxALT
2015-11-02object_structPikalaxALT
2015-11-01Fix merge conflictsPikalaxALT
2015-11-01Sweepthrough of ClearBox arg conversion to lbPikalaxALT
2015-10-29No more -bash000; engine/movement.asm, SPRITEMOVEFNPikalaxALT
2015-10-26merge with newest updateJimB16
2015-10-24Address comments on PR 322PikalaxALT
2015-10-24About time I got to these functionsPikalaxALT
2015-10-19So very jumbPikalaxALT
2015-10-19merge conflicts resolvedJimB16
2015-10-19Move battle start animation functions to its own filePikalaxALT
2015-10-17Add commented numbers to map/group constantsPikalaxALT
2015-10-17Battle intro animation functionPikalaxALT
2015-10-16Split up bank 2; other relabelingsPikalaxALT
2015-10-14Replaced "ldtile" and "dwtile" with the "tile" equs macroPikalaxALT
2015-10-12Happiness and Mystery Gift constantsPikalaxALT
2015-10-11Magikarp functions moved to event/magikarp.asmPikalaxALT
2015-10-10Annotation of PrintNum arguments in bc, and radio functionsPikalaxALT
2015-10-10changed name of some labelsJimB16
2015-10-08found CalcPkmnStats-functionJimB16
2015-10-07Labeling of AI item and wild encounter functionsPikalaxALT
2015-10-07Merge remote-tracking branch 'upstream/master'JimB16
2015-10-07More labels, including fns responsible for partymon generationPikalaxALT
2015-10-04soft resetPikalaxALT
2015-09-12found functions that determine next OTPkmnJimB16
2015-09-10Merge remote-tracking branch 'upstream/master'JimB16
2015-09-10changed more labelsJimB16
2015-09-09Fix typos in comments.IIMarckus
2015-09-06changed varlabels for multiply- and divide-func, renamed battletext-labelsJimB16
2015-09-04changed more labelsJimB16
2015-08-25change more labelssJimB16
2015-08-23changed labels and added commentsJimB16
2015-08-20More sScratch.yenatch
2015-08-19Label scratch space and a bunch of box lists.yenatch
2015-08-19Add labels for link battle scores.yenatch
2015-07-25Macro update, roam mon annotationsPikalaxALT
Updated map and mapgroup macros to get around an rgbds bug. Legendary beast locale handling annotated and relabeled. Added a new constant NUM_ENGINE_FLAGS for use in the EngineFlagAction function. This will make it easier for modders to add or remove engine flags.
2015-07-23Wild Pokemon functions and dataPikalaxALT
Replaced encounter rates with percent values Added new constants denoting the number of wild Pokemon in the grass and water wild constructs Annotated and relabeled the encounter generating functions Renamed a WRAM address associaed with the temporary storage of the wild Pokemon's species Moved spawn constants to constants/map_constants.asm for use anywhere in the disassembly
2015-07-22Various annotationsPikalaxALT
Annotated the SGB functions in predef/sgb.asm, and some of the map scripts. Renamed several functions in home. Renamed six WRAM addresses corresponding to party icon animations, and renamed several others relative to these.
2015-07-21Move radio code to its own filePikalaxALT
2015-07-20Reverted ld_hl_pointer macroPikalaxALT
2015-07-20Fix unnecessary white space and retire add_n_timesPikalaxALT
2015-07-20More label updates, moved predefs to new filePikalaxALT
Also named most of the engine and event flag constants.
2015-07-19Finished the decoration attributes tablePikalaxALT
Interpretation of the Decoration Attributes table is complete. Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
2015-07-18Trainer data structure and field move functionsPikalaxALT
Trainer data in map scripts is now a macro-defined structure. Field move functions in main.asm are now nearly completely annotated, with local references. Trailing white space deleted.