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2012-12-23clean up bank 0; time-sensitive fns; add Predef fnpadz
comment redone joypad functions + automated input comment some uncommented functions comment known hram addresses try to clean up CalcMagikarpLength label known addresses add time-sensitive functions (rtc, palettes) add Predef and PredefPointers
2012-11-30get rid of defunct rgbasm macrospadz
2012-11-23update constants used in scripts and battle enginepadz
2012-11-03move musicdata to files in /music, data removed fnpadz
2012-11-03disasm bank3a, map audio ram, implement musscriptspadz
2012-11-02prep for next commitpadz
2012-10-11start sfx disasmpadz
2012-10-09add dn macropadz
2012-10-09start work on audio enginepadz
2012-09-26emergency fixpadz
2012-09-23fix last commitpadz
2012-09-22treemon and assorted minor changespadz
2012-07-14Give Object Event a readable label.IIMarckus
2012-07-06Add the New Game/Continue/etc menus.IIMarckus
2012-07-04$00 is Sunday, not Monday.IIMarckus
2012-07-04Use constants for days of the week.IIMarckus
2012-05-27map dimension constantsBryan Bishop
2012-05-25connection direction constantsBryan Bishop
2012-05-23Add evolutions and attacks.IIMarckus
2012-05-20add trainer group constantsBryan Bishop
2012-05-16correct for two route 10 mapsBryan Bishop
2012-04-27redo item constants (some were missed?)Bryan Bishop
2012-04-26remove script_macros.asm (deprecated)Bryan Bishop
2012-04-26add map/group constants into constants.asmBryan Bishop
map 18.3 and 7.14 are both "Route 10" ? Need to confirm that they are both, in fact, "Route 10". Even if they both point to the same map, we can call them 10a and 10b so that the map constants will work. generate_map_constants and generate_map_constant_labels have been updated to deal with left-over issues in various labels and obscure characters.
2012-04-25dump scripting macros into script_macros.asmBryan Bishop
2012-03-26committing unfinished code (forgive me)Bryan Bishop
2012-03-20Add the moves table.IIMarckus
2012-03-20Add type constants.IIMarckus
2012-03-20Add move constants.IIMarckus
2012-03-20Add pointers to the 0f script commands.IIMarckus
2012-03-04Add wild Pokémon data.IIMarckus
2012-03-04initial commitBryan Bishop