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path: root/constants/misc_constants.asm
AgeCommit message (Expand)Author
2015-10-24About time I got to these functionsPikalaxALT
2015-10-17Battle intro animation functionPikalaxALT
2015-10-16Split up bank 2; other relabelingsPikalaxALT
2015-10-12Happiness and Mystery Gift constantsPikalaxALT
2015-10-11Magikarp functions moved to event/magikarp.asmPikalaxALT
2015-10-10Annotation of PrintNum arguments in bc, and radio functionsPikalaxALT
2015-10-09More radio labelsPikalaxALT
2015-09-01added/renamed constants and labelsJimB16
2015-08-31added 'wBT_OTTempCopy'-label and the data structure that comes afterJimB16
2015-08-19Comment and label the save file.yenatch
2015-07-19Finished the decoration attributes tablePikalaxALT
2015-07-17More annotations and interpretations of functions and scriptsPikalaxALT
2015-07-16Special script annotation, trainer constant enumeration, person-event structu...PikalaxALT
2015-07-15More enumeration of constants, more annotations of scripts.PikalaxALT
2015-01-20Move around some more macros.yenatch
2014-09-30Clean up wram sections so that all space is accounted for.yenatch
2014-08-13Better trainer AI comments and finish off trainer attributes.yenatch
2014-06-16Name the UpdateEnemyHUD predef.yenatch
2014-06-16Use a predef macro that takes labels instead of juggling constants.yenatch
2014-06-16Name and comment some move learning functions.yenatch
2014-06-13More battle code cleanup.yenatch
2014-06-12Consolidate monster structs in wram and sram.yenatch
2014-06-10Consolidate NUM_MOVES usage and monster struct labels.yenatch
2014-06-03More MAX_LEVEL use.yenatch
2014-05-21Comment music functions in home.asm.yenatch
2014-04-12Boxes, trading, assorted incbins.yenatch
2014-02-03Move remaining constants into constants/{misc,pokemon_data}_constants.asmyenatch