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constants
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misc_constants.asm
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Author
2015-10-24
About time I got to these functions
PikalaxALT
2015-10-17
Battle intro animation function
PikalaxALT
2015-10-16
Split up bank 2; other relabelings
PikalaxALT
2015-10-12
Happiness and Mystery Gift constants
PikalaxALT
2015-10-11
Magikarp functions moved to event/magikarp.asm
PikalaxALT
2015-10-10
Annotation of PrintNum arguments in bc, and radio functions
PikalaxALT
2015-10-09
More radio labels
PikalaxALT
2015-09-01
added/renamed constants and labels
JimB16
2015-08-31
added 'wBT_OTTempCopy'-label and the data structure that comes after
JimB16
2015-08-19
Comment and label the save file.
yenatch
2015-07-19
Finished the decoration attributes table
PikalaxALT
2015-07-17
More annotations and interpretations of functions and scripts
PikalaxALT
2015-07-16
Special script annotation, trainer constant enumeration, person-event structu...
PikalaxALT
2015-07-15
More enumeration of constants, more annotations of scripts.
PikalaxALT
2015-01-20
Move around some more macros.
yenatch
2014-09-30
Clean up wram sections so that all space is accounted for.
yenatch
2014-08-13
Better trainer AI comments and finish off trainer attributes.
yenatch
2014-06-16
Name the UpdateEnemyHUD predef.
yenatch
2014-06-16
Use a predef macro that takes labels instead of juggling constants.
yenatch
2014-06-16
Name and comment some move learning functions.
yenatch
2014-06-13
More battle code cleanup.
yenatch
2014-06-12
Consolidate monster structs in wram and sram.
yenatch
2014-06-10
Consolidate NUM_MOVES usage and monster struct labels.
yenatch
2014-06-03
More MAX_LEVEL use.
yenatch
2014-05-21
Comment music functions in home.asm.
yenatch
2014-04-12
Boxes, trading, assorted incbins.
yenatch
2014-02-03
Move remaining constants into constants/{misc,pokemon_data}_constants.asm
yenatch