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constants
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Author
2018-02-14
mapconst H, W -> map_const W, H
mid-kid
2018-02-03
Merge branch 'master' of https://github.com/pret/pokecrystal
Rangi
2018-02-03
map → map_id; map_def → map; map_data → map_attributes
Rangi
2018-02-02
use "x + -1" not "x +- 1"
Rangi
2018-02-01
More comments and macros
Rangi
2018-02-01
SCENE_DEFAULT=0 and SCENE_FINISHED=1 (generic constants for a common scene pa...
Rangi
2018-02-01
Quick scene explanation
Rangi
2018-02-01
Meaningful scene constant names
Rangi
2018-01-31
MobileTradeRoom matches MobileBattleRoom
Rangi
2018-01-31
Add scene ID constants (TODO: meaningful names)
Rangi
2018-01-31
NPC trade constants don't all just start with TRADE_
Rangi
2018-01-31
Official egg group names
Rangi
2018-01-31
MINERAL egg group works
Rangi
2018-01-31
const_def N
Rangi
2018-01-31
Comment the person constants sections, like the others
Rangi
2018-01-31
Correct engine flag constants
Rangi
2018-01-30
SPRITEMOVEDATA_LAPRAS → SPRITEMOVEDATA_SWIM_WANDER
Rangi
2018-01-30
Clarify big doll-related constants (Snorlax and Lapras are symmetrical, Onix ...
Rangi
2018-01-30
SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things...
Rangi
2018-01-27
Group related constants together
Rangi
2018-01-26
Define more bit flag constants
Rangi
2018-01-26
Separate map object constants for easier editing
Rangi
2018-01-25
Correct comments
Rangi
2018-01-25
Move event data to data/events/
Rangi
2018-01-25
Move AI data tables into data/battle/ai (mirroring engine/battle/ai) so they'...
Rangi
2018-01-25
Separate home/battle_vars.asm for easy data editing, same as home/hm_moves.asm
Rangi
2018-01-25
Move some more constants out of misc_constants.asm
Rangi
2018-01-25
Move some more constants out of misc_constants.asm
Rangi
2018-01-24
Remove Special_ prefix from special routines (close #478)
Rangi
2018-01-24
EVENT_TEMPORARY_UNTIL_MAP_RELOAD_[1-8] (close issue #481)
Rangi
2018-01-23
Prefix wram labels with w, part 2.
luckytyphlosion
2018-01-23
Prefix wram labels with w, part 1.
luckytyphlosion
2018-01-23
MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #...
Rangi
2018-01-23
"Speech" houses just have dialog NPCs
Rangi
2018-01-23
wGameTimerPause bit flag constants
Rangi
2018-01-23
Cry headers and map headers were eliminated
Rangi
2018-01-23
Separate data/mon_menu.asm
Rangi
2018-01-23
Rename some more maps
Rangi
2018-01-23
EcruteakHouse → EcruteakTinTowerEntrance
Rangi
2018-01-23
Daisy offers "grooming", not "massage"
Rangi
2018-01-22
PALETTE_SIZE
Rangi
2018-01-22
tile+color macros in gfx.asm
Rangi
2018-01-22
KrissHouse → PlayersHouse
Rangi
2018-01-22
Don't say "House" twice
Rangi
2018-01-22
Add data/text/
Rangi
2018-01-22
Move type data to data/types/
Rangi
2018-01-22
Add daily+weekly bit flags (close issue #429)
Rangi
2018-01-22
wStatusFlags/2 bit constants
Rangi
2018-01-22
More engine flag constants
Rangi
2018-01-22
More engine bit flag constants
Rangi
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