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2018-02-14mapconst H, W -> map_const W, Hmid-kid
We've been fixing all of the conventions to be X/Y and W/H, so we should fix this one as well.
2018-02-03Merge branch 'master' of https://github.com/pret/pokecrystalRangi
# Conflicts: # audio/engine.asm # constants/gfx_constants.asm # constants/map_data_constants.asm # constants/pokemon_data_constants.asm # constants/sprite_constants.asm # constants/wram_constants.asm # data/maps/data.asm # engine/battle/ai/scoring.asm # engine/battle/core.asm # engine/battle/effect_commands.asm # engine/battle/misc.asm # engine/battle_anims/getpokeballwobble.asm # engine/breeding.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/events/battle_tower/battle_tower.asm # engine/events/battle_tower/rules.asm # engine/events/buena.asm # engine/events/bug_contest/contest_2.asm # engine/events/daycare.asm # engine/events/dratini.asm # engine/events/halloffame.asm # engine/events/happiness_egg.asm # engine/events/kurt.asm # engine/events/lucky_number.asm # engine/events/magnet_train.asm # engine/events/overworld.asm # engine/events/pokerus/pokerus.asm # engine/events/print_unown.asm # engine/events/print_unown_2.asm # engine/events/unown_walls.asm # engine/item_effects.asm # engine/link.asm # engine/mon_menu.asm # engine/player_object.asm # engine/routines/playslowcry.asm # engine/scripting.asm # engine/search.asm # engine/search2.asm # engine/specials.asm # engine/start_menu.asm # engine/timeset.asm # home/battle_vars.asm # home/map.asm # maps/GoldenrodUndergroundSwitchRoomEntrances.asm # maps/IlexForest.asm # maps/KrissHouse2F.asm # maps/Route39Barn.asm # mobile/mobile_12_2.asm # mobile/mobile_40.asm # mobile/mobile_5f.asm # wram.asm
2018-02-03map → map_id; map_def → map; map_data → map_attributesRangi
2018-02-02use "x + -1" not "x +- 1"Rangi
(TODO: use "x - 1" once rgbds allows it)
2018-02-01More comments and macrosRangi
2018-02-01SCENE_DEFAULT=0 and SCENE_FINISHED=1 (generic constants for a common scene ↵Rangi
pattern)
2018-02-01Quick scene explanationRangi
2018-02-01Meaningful scene constant namesRangi
(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
2018-01-31MobileTradeRoom matches MobileBattleRoomRangi
2018-01-31Add scene ID constants (TODO: meaningful names)Rangi
2018-01-31NPC trade constants don't all just start with TRADE_Rangi
2018-01-31Official egg group namesRangi
2018-01-31MINERAL egg group worksRangi
2018-01-31const_def NRangi
2018-01-31Comment the person constants sections, like the othersRangi
2018-01-31Correct engine flag constantsRangi
2018-01-30SPRITEMOVEDATA_LAPRAS → SPRITEMOVEDATA_SWIM_WANDERRangi
(more precise, and encourages hacks to add more SWIM movements)
2018-01-30Clarify big doll-related constants (Snorlax and Lapras are symmetrical, Onix ↵Rangi
is not)
2018-01-30SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other ↵Rangi
things like Azalea's Slowpokes, not just items and trees)
2018-01-27Group related constants togetherRangi
2018-01-26Define more bit flag constantsRangi
2018-01-26Separate map object constants for easier editingRangi
2018-01-25Correct commentsRangi
2018-01-25Move event data to data/events/Rangi
2018-01-25Move AI data tables into data/battle/ai (mirroring engine/battle/ai) so ↵Rangi
they're more discoverable.
2018-01-25Separate home/battle_vars.asm for easy data editing, same as home/hm_moves.asmRangi
2018-01-25Move some more constants out of misc_constants.asmRangi
2018-01-25Move some more constants out of misc_constants.asmRangi
2018-01-24Remove Special_ prefix from special routines (close #478)Rangi
2018-01-24EVENT_TEMPORARY_UNTIL_MAP_RELOAD_[1-8] (close issue #481)Rangi
2018-01-23Prefix wram labels with w, part 2.luckytyphlosion
2018-01-23Prefix wram labels with w, part 1.luckytyphlosion
Handle edge cases first.
2018-01-23MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue ↵Rangi
#440)
2018-01-23"Speech" houses just have dialog NPCsRangi
2018-01-23wGameTimerPause bit flag constantsRangi
2018-01-23Cry headers and map headers were eliminatedRangi
2018-01-23Separate data/mon_menu.asmRangi
2018-01-23Rename some more mapsRangi
The Pokécom Center's .blk contains 1F and the Administration room, but the .asm script is just for the Admin room; 1F-related text and scripts are in GoldenrodPokecenter1F.asm. Presumably both map scripts shared the same .blk.
2018-01-23EcruteakHouse → EcruteakTinTowerEntranceRangi
2018-01-23Daisy offers "grooming", not "massage"Rangi
2018-01-22PALETTE_SIZERangi
2018-01-22tile+color macros in gfx.asmRangi
2018-01-22KrissHouse → PlayersHouseRangi
2018-01-22Don't say "House" twiceRangi
2018-01-22Add data/text/Rangi
2018-01-22Move type data to data/types/Rangi
2018-01-22Add daily+weekly bit flags (close issue #429)Rangi
2018-01-22wStatusFlags/2 bit constantsRangi
2018-01-22More engine flag constantsRangi
2018-01-22More engine bit flag constantsRangi