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constants
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Author
2018-01-26
Separate map object constants for easier editing
Rangi
2018-01-25
Correct comments
Rangi
2018-01-25
Move event data to data/events/
Rangi
2018-01-25
Move AI data tables into data/battle/ai (mirroring engine/battle/ai) so they'...
Rangi
2018-01-25
Separate home/battle_vars.asm for easy data editing, same as home/hm_moves.asm
Rangi
2018-01-25
Move some more constants out of misc_constants.asm
Rangi
2018-01-25
Move some more constants out of misc_constants.asm
Rangi
2018-01-24
Remove Special_ prefix from special routines (close #478)
Rangi
2018-01-24
EVENT_TEMPORARY_UNTIL_MAP_RELOAD_[1-8] (close issue #481)
Rangi
2018-01-23
Prefix wram labels with w, part 2.
luckytyphlosion
2018-01-23
Prefix wram labels with w, part 1.
luckytyphlosion
2018-01-23
MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #...
Rangi
2018-01-23
"Speech" houses just have dialog NPCs
Rangi
2018-01-23
wGameTimerPause bit flag constants
Rangi
2018-01-23
Cry headers and map headers were eliminated
Rangi
2018-01-23
Separate data/mon_menu.asm
Rangi
2018-01-23
Rename some more maps
Rangi
2018-01-23
EcruteakHouse → EcruteakTinTowerEntrance
Rangi
2018-01-23
Daisy offers "grooming", not "massage"
Rangi
2018-01-22
PALETTE_SIZE
Rangi
2018-01-22
tile+color macros in gfx.asm
Rangi
2018-01-22
KrissHouse → PlayersHouse
Rangi
2018-01-22
Don't say "House" twice
Rangi
2018-01-22
Add data/text/
Rangi
2018-01-22
Move type data to data/types/
Rangi
2018-01-22
Add daily+weekly bit flags (close issue #429)
Rangi
2018-01-22
wStatusFlags/2 bit constants
Rangi
2018-01-22
More engine flag constants
Rangi
2018-01-22
More engine bit flag constants
Rangi
2018-01-22
Day-Care bit flags
Rangi
2018-01-22
wUnlockedUnowns engine flag constants
Rangi
2018-01-22
Engine flag bit constants for wPokegearFlags
Rangi
2018-01-22
Cleaner roammon and treemon data
Rangi
2018-01-20
PARTY_LENGTH; MON_NAME; sgb_border.bin
Remy Oukaour
2018-01-20
Rename BATTLETOWER_NROF constants
Remy Oukaour
2018-01-19
Resolve #471 (although link code still needs more cleanup, like its WRAM labels)
Remy Oukaour
2018-01-19
This table entry has the address of MoveDescriptions in GSC ($4000 in G/S, $4...
Remy Oukaour
2018-01-19
clean up GetName/NamesPointers
Remy Oukaour
2018-01-19
wiggle → wobble
Remy Oukaour
2018-01-18
More charmap and home/text.asm documentation for JP chars
Remy Oukaour
2018-01-18
SGB MON_NITE colors
Remy Oukaour
2018-01-18
More constants, related to map objects
Remy Oukaour
2018-01-18
More accurate constant/label names
Remy Oukaour
2018-01-18
Identify leftover SGB palettes from R/B
Remy Oukaour
2018-01-18
More .pal files
Remy Oukaour
2018-01-18
Only graphics data goes in gfx/
Remy Oukaour
2018-01-18
More SGB documentation
Remy Oukaour
2018-01-17
More SGB documentation
Remy Oukaour
2018-01-17
Partially document SGB data from pokered
Remy Oukaour
2018-01-17
Rename some tilesets (close #467)
Remy Oukaour
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