Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-01-22 | KrissHouse → PlayersHouse | Rangi | |
2018-01-22 | Don't say "House" twice | Rangi | |
2018-01-22 | Add data/text/ | Rangi | |
2018-01-22 | Move type data to data/types/ | Rangi | |
2018-01-22 | Add daily+weekly bit flags (close issue #429) | Rangi | |
2018-01-22 | wStatusFlags/2 bit constants | Rangi | |
2018-01-22 | More engine flag constants | Rangi | |
2018-01-22 | More engine bit flag constants | Rangi | |
2018-01-22 | Day-Care bit flags | Rangi | |
2018-01-22 | wUnlockedUnowns engine flag constants | Rangi | |
Use local labels for "End"ings | |||
2018-01-22 | Engine flag bit constants for wPokegearFlags | Rangi | |
2018-01-22 | Cleaner roammon and treemon data | Rangi | |
2018-01-20 | PARTY_LENGTH; MON_NAME; sgb_border.bin | Remy Oukaour | |
2018-01-20 | Rename BATTLETOWER_NROF constants | Remy Oukaour | |
2018-01-19 | Resolve #471 (although link code still needs more cleanup, like its WRAM labels) | Remy Oukaour | |
2018-01-19 | This table entry has the address of MoveDescriptions in GSC ($4000 in G/S, ↵ | Remy Oukaour | |
$4b52 in Crystal) | |||
2018-01-19 | clean up GetName/NamesPointers | Remy Oukaour | |
2018-01-19 | wiggle → wobble | Remy Oukaour | |
2018-01-18 | More charmap and home/text.asm documentation for JP chars | Remy Oukaour | |
2018-01-18 | SGB MON_NITE colors | Remy Oukaour | |
2018-01-18 | More constants, related to map objects | Remy Oukaour | |
2018-01-18 | More accurate constant/label names | Remy Oukaour | |
2018-01-18 | Identify leftover SGB palettes from R/B | Remy Oukaour | |
2018-01-18 | More .pal files | Remy Oukaour | |
2018-01-18 | Only graphics data goes in gfx/ | Remy Oukaour | |
Introduce PALRGB_WHITE constant for $7fff | |||
2018-01-18 | More SGB documentation | Remy Oukaour | |
2018-01-17 | More SGB documentation | Remy Oukaour | |
2018-01-17 | Partially document SGB data from pokered | Remy Oukaour | |
2018-01-17 | Rename some tilesets (close #467) | Remy Oukaour | |
2018-01-17 | mapgroup → mapconst | Remy Oukaour | |
2018-01-17 | No redundant filename prefixes | Remy Oukaour | |
2018-01-16 | map_header → map_def; map_header_2 → map_data | Remy Oukaour | |
2018-01-16 | Move map-related "metadata" files into data/maps/ | Remy Oukaour | |
2018-01-16 | Avoid "+- 1" at every maskbits | Remy Oukaour | |
2018-01-15 | Phone data 0/7 are time masks | Remy Oukaour | |
2018-01-15 | Group unused data | Remy Oukaour | |
2018-01-15 | G/S does use this OAM data: https://i.imgur.com/KdIhKKk.png | Remy Oukaour | |
2018-01-14 | Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR ↵ | Remy Oukaour | |
#452) # Conflicts: # data/player_names.asm # engine/battle/menu.asm # engine/billspc.asm # engine/billspctop.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/delete_save_change_clock.asm # engine/events/buena.asm # engine/events/elevator.asm # engine/events/kurt.asm # engine/events/mom.asm # engine/events/move_tutor.asm # engine/events/pokecenter_pc.asm # engine/events/pokepic.asm # engine/events/std_scripts.asm # engine/events/unown_walls.asm # engine/init_gender.asm # engine/intro_menu.asm # engine/mail.asm # engine/main_menu.asm # engine/mart.asm # engine/menu_2.asm # engine/mon_menu.asm # engine/pack.asm # engine/slot_machine.asm # engine/start_menu.asm # home/menu.asm # maps/CeladonDeptStore6F.asm # maps/CeladonGameCornerPrizeRoom.asm # maps/DragonShrine.asm # maps/EarlsPokemonAcademy.asm # maps/GoldenrodCity.asm # maps/GoldenrodDeptStore6F.asm # maps/GoldenrodGameCorner.asm # maps/GoldenrodPokeComCenter2FMobile.asm # mobile/mobile_12.asm # mobile/mobile_12_2.asm # mobile/mobile_22.asm # mobile/mobile_22_2.asm # mobile/mobile_40.asm # mobile/mobile_45.asm # mobile/mobile_45_sprite_engine.asm # mobile/mobile_46.asm # mobile/mobile_5c.asm # mobile/mobile_5f.asm # mobile/mobile_menu.asm | |||
2018-01-14 | Close #470 (JOHTO_POKEMON) | Remy Oukaour | |
2018-01-14 | More Battle Tower map script constants, fewer raw hex values | Remy Oukaour | |
2018-01-14 | Use constants for menu flags | mid-kid | |
Added a bunch of constants for the bitflags of each kind of menu. Some are slightly vague or too long, but I'm not sure how to else name them. | |||
2018-01-12 | Merge branch 'patch' of https://github.com/mid-kid/pokecrystal | Remy Oukaour | |
# Conflicts: # constants/sprite_anim_constants.asm # data/sprite_anims/framesets.asm # data/sprite_anims/oam.asm | |||
2018-01-12 | Label more ANIM_OBJ_* constants | Remy Oukaour | |
2018-01-12 | Label frameset 09 | mid-kid | |
It seems to be used as the "big" text entry cursor (i.e. for the bottom 3 buttons in the text entry screen). It is never referenced explicitly, instead used when adding 1 to SPRITEANIMSTRUCT_0E, in NamingScreen_AnimateCursor. | |||
2018-01-12 | Easier to find palette data | Remy Oukaour | |
2018-01-12 | Comment on VAR_* constants | Remy Oukaour | |
2018-01-12 | SaffronMagnetTrainStation | Remy Oukaour | |
2018-01-12 | Use more constants in scripts | Remy Oukaour | |
2018-01-11 | Break up engine/events_3.asm | Remy Oukaour | |
2018-01-11 | maskbits for NUM_FRAMES | Remy Oukaour | |