Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-07-23 | Wild Pokemon functions and data | PikalaxALT | |
Replaced encounter rates with percent values Added new constants denoting the number of wild Pokemon in the grass and water wild constructs Annotated and relabeled the encounter generating functions Renamed a WRAM address associaed with the temporary storage of the wild Pokemon's species Moved spawn constants to constants/map_constants.asm for use anywhere in the disassembly | |||
2015-07-21 | Add constants for common map object ids. | yenatch | |
2015-07-20 | Replaced MON_ constants with aliases | PikalaxALT | |
2015-07-20 | More label updates, moved predefs to new file | PikalaxALT | |
Also named most of the engine and event flag constants. | |||
2015-07-19 | Finished the decoration attributes table | PikalaxALT | |
Interpretation of the Decoration Attributes table is complete. Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map. | |||
2015-07-18 | Trainer data structure and field move functions | PikalaxALT | |
Trainer data in map scripts is now a macro-defined structure. Field move functions in main.asm are now nearly completely annotated, with local references. Trailing white space deleted. | |||
2015-07-18 | Updated signpost items and person_event flags | PikalaxALT | |
2015-07-17 | More annotations and interpretations of functions and scripts | PikalaxALT | |
2015-07-16 | Special script annotation, trainer constant enumeration, person-event ↵ | PikalaxALT | |
structure update | |||
2015-07-15 | More enumeration of constants, more annotations of scripts. | PikalaxALT | |
2015-07-13 | - Update variable sprites to use constants rather than fixed values | PikalaxALT | |
2015-07-13 | Enumerate various constants | PikalaxALT | |
2015-07-13 | Replace EVENT_ALWAYS_THERE with -1 | PikalaxALT | |
2015-07-12 | Event and engine constant enumeration; replace static flag numbers with ↵ | PikalaxALT | |
their constant names | |||
2015-07-10 | Fix mislabeled engine flags. | IIMarckus | |
2015-07-10 | Add more event flags. | IIMarckus | |
2015-07-10 | Add more event flags and fight counters for phone scripts. | IIMarckus | |
2015-07-10 | Label fight counters for phone call rematches. | IIMarckus | |
2015-07-10 | checkcode $11 is how much time is left in the Bug Catching Contest. | IIMarckus | |
2015-07-10 | checkcode $1a is Kenji's break schedule. | IIMarckus | |
2015-07-10 | Use constants for overworld phone script flags. | IIMarckus | |
2015-07-10 | Fill out trainer event flags. | IIMarckus | |
2015-07-10 | Clean up gym leader scripts. | IIMarckus | |
2015-07-09 | Add constants for checkcodes. | IIMarckus | |
From PikalaxALT. | |||
2015-07-03 | - Renamed "Functiond283" to "GetPocketCapacity" and updated the pointers and ↵ | Scott Norton | |
constants to better reflect their hypothesized purposes. - Using yenatch's version of the macro and constant handling, rewrote the tmhm bit array as a macro-defined environment. | |||
2015-06-26 | Fix the Nurse std comments. | yenatch | |
2015-06-25 | Label flypoint callbacks. | IIMarckus | |
2015-06-25 | Improve some signpost labels. | IIMarckus | |
2015-06-24 | Clean up labels for gym statues. | IIMarckus | |
2015-06-24 | Update some event flags. | IIMarckus | |
2015-06-24 | More std enums. | IIMarckus | |
2015-06-23 | More std_scripts enums. | IIMarckus | |
2015-06-23 | Forgot to add file containing std constants. | IIMarckus | |
2015-06-23 | Remove trailing newlines. | IIMarckus | |
2015-05-18 | Enumerate the item constants. | yenatch | |
2015-03-03 | Use more struct offsets and constants for monsters and moves. | yenatch | |
2015-02-11 | Get rid of the now-unused specials constants. | yenatch | |
2015-02-10 | Add placeholder constants for ObjectStructs offsets. | yenatch | |
Note that OBJECT_LENGTH is not associated with ObjectStructs (it's isntead used as the length of a MapObjects struct). | |||
2015-01-20 | Move around some more macros. | yenatch | |
2014-12-26 | More unknown mobile code and MIN_LEVEL. | yenatch | |
2014-09-30 | Clean up wram sections so that all space is accounted for. | yenatch | |
2014-08-13 | Better trainer AI comments and finish off trainer attributes. | yenatch | |
2014-08-13 | More constants and bug comments in item effects. | yenatch | |
Apparently a bunch of constants from red were never removed for some reason. | |||
2014-07-09 | Recomment type names. | yenatch | |
This is mostly just whitespace reduction. | |||
2014-06-23 | More comments and constants in move effect command code. | yenatch | |
Also add SUBSTATUS_IN_LOOP for multi-hit moves. | |||
2014-06-17 | Fix some misnamed substatus constants. | yenatch | |
SUBSTATUS_ROLLOUT was actually SUBSTATUS_RAMPAGE. SUBSTATUS_ENCORED was actually SUBSTATUS_ROLLOUT. Substatus 5 bit 4 was actually SUBSTATUS_ENCORED. Also use some more (sub)status constants where needed. | |||
2014-06-17 | Contest battle type and comment the battle menu. | yenatch | |
2014-06-16 | Name the UpdateEnemyHUD predef. | yenatch | |
Also start using hp palette constants. | |||
2014-06-16 | Use a predef macro that takes labels instead of juggling constants. | yenatch | |
Besides making predefs convenient, naming a predef no longer requires adding or renaming a predef constant. This also lets predefs be rearranged at will. | |||
2014-06-16 | Name and comment some move learning functions. | yenatch | |