Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-06-13 | Battle type constants in the wild. | yenatch | |
Also add constants for trap and Celebi event battles. | |||
2014-06-13 | More battle code cleanup. | yenatch | |
- Use more substatus constants. - Reformat some code to be more atomic. - Add constants for unused status prevention held item effects. - Remove pointless or redundant comments. | |||
2014-06-12 | Consolidate monster structs in wram and sram. | yenatch | |
The PartyMon struct is really the box struct with volatile variables like status added. Some other labels have been reworked. Move structs no longer have explicit labels since their location is arbitrary and usually shared. | |||
2014-06-10 | Consolidate NUM_MOVES usage and monster struct labels. | yenatch | |
There turned out to be a lot of instances of NUM_MOVES. | |||
2014-06-04 | Experience growth rate constants. | yenatch | |
2014-06-03 | More MAX_LEVEL use. | yenatch | |
2014-05-21 | Comment music functions in home.asm. | yenatch | |
2014-05-03 | Phone contacts and more misc pokegear. | yenatch | |
2014-05-01 | A couple Buena's Password specials. | yenatch | |
2014-04-28 | Add constants for unused items, including Town Map and Poke Flute. | yenatch | |
2014-04-13 | Item usage strings and misc labels. | yenatch | |
2014-04-12 | Boxes, trading, assorted incbins. | yenatch | |
2014-02-03 | Move remaining constants into constants/{misc,pokemon_data}_constants.asm | yenatch | |
Now constant groups can be included separately if needed. | |||
2014-01-05 | enumerate type constants | yenatch | |
2014-01-05 | move type constants into constants/type_constants.asm | yenatch | |
2014-01-05 | bring back move constant values | yenatch | |
2013-12-30 | shorten SP_ATTACK and SP_DEFENSE move effect constants | yenatch | |
2013-12-23 | more object struct constants | yenatch | |
2013-12-22 | overworld object struct constants | yenatch | |
2013-12-22 | poke seer special | yenatch | |
2013-12-19 | battle animation constants | yenatch | |
2013-12-18 | NO_TEXT_SCROLL flag in Options | yenatch | |
2013-12-09 | more battle anim labels | yenatch | |
2013-12-01 | enumerate move constants | yenatch | |
2013-11-28 | flypoints and spawn points | yenatch | |
2013-11-28 | redone landmarks, now with constants | yenatch | |
2013-11-27 | split wram constants out of constants.asm | yenatch | |
2013-11-27 | enumerate pokemon constants | yenatch | |
2013-11-07 | split sfx constants out of music constants | yenatch | |
2013-11-07 | get rid of unused sound constants | yenatch | |
2013-09-05 | clean up event flag constants | yenatch | |
could probably be shorter, but they should still fit in a single line | |||
2013-09-05 | dump event flag constants from haxwiki | yenatch | |
most of these need to be renamed before doing anything with them | |||
2013-08-30 | NUM_POKEMON constant | yenatch | |
before we were just using CELEBI, but there's no way that's gonna pan out | |||
2013-08-27 | engine flag constants | yenatch | |
2013-08-23 | first event flag constants | yenatch | |
2013-07-31 | correct misnamed sfx constants | yenatch | |
2013-07-14 | more sprite constants | yenatch | |
2013-07-12 | extra sprite constant | yenatch | |
2013-07-12 | Outdoor sprites and sprite constants | yenatch | |
2013-06-17 | move constants files into constants/ | yenatch | |