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2014-06-13Battle type constants in the wild.yenatch
Also add constants for trap and Celebi event battles.
2014-06-13More battle code cleanup.yenatch
- Use more substatus constants. - Reformat some code to be more atomic. - Add constants for unused status prevention held item effects. - Remove pointless or redundant comments.
2014-06-12Consolidate monster structs in wram and sram.yenatch
The PartyMon struct is really the box struct with volatile variables like status added. Some other labels have been reworked. Move structs no longer have explicit labels since their location is arbitrary and usually shared.
2014-06-10Consolidate NUM_MOVES usage and monster struct labels.yenatch
There turned out to be a lot of instances of NUM_MOVES.
2014-06-04Experience growth rate constants.yenatch
2014-06-03More MAX_LEVEL use.yenatch
2014-05-21Comment music functions in home.asm.yenatch
2014-05-03Phone contacts and more misc pokegear.yenatch
2014-05-01A couple Buena's Password specials.yenatch
2014-04-28Add constants for unused items, including Town Map and Poke Flute.yenatch
2014-04-13Item usage strings and misc labels.yenatch
2014-04-12Boxes, trading, assorted incbins.yenatch
2014-02-03Move remaining constants into constants/{misc,pokemon_data}_constants.asmyenatch
Now constant groups can be included separately if needed.
2014-01-05enumerate type constantsyenatch
2014-01-05move type constants into constants/type_constants.asmyenatch
2014-01-05bring back move constant valuesyenatch
2013-12-30shorten SP_ATTACK and SP_DEFENSE move effect constantsyenatch
2013-12-23more object struct constantsyenatch
2013-12-22overworld object struct constantsyenatch
2013-12-22poke seer specialyenatch
2013-12-19battle animation constantsyenatch
2013-12-18NO_TEXT_SCROLL flag in Optionsyenatch
2013-12-09more battle anim labelsyenatch
2013-12-01enumerate move constantsyenatch
2013-11-28flypoints and spawn pointsyenatch
2013-11-28redone landmarks, now with constantsyenatch
2013-11-27split wram constants out of constants.asmyenatch
2013-11-27enumerate pokemon constantsyenatch
2013-11-07split sfx constants out of music constantsyenatch
2013-11-07get rid of unused sound constantsyenatch
2013-09-05clean up event flag constantsyenatch
could probably be shorter, but they should still fit in a single line
2013-09-05dump event flag constants from haxwikiyenatch
most of these need to be renamed before doing anything with them
2013-08-30NUM_POKEMON constantyenatch
before we were just using CELEBI, but there's no way that's gonna pan out
2013-08-27engine flag constantsyenatch
2013-08-23first event flag constantsyenatch
2013-07-31correct misnamed sfx constantsyenatch
2013-07-14more sprite constantsyenatch
2013-07-12extra sprite constantyenatch
2013-07-12Outdoor sprites and sprite constantsyenatch
2013-06-17move constants files into constants/yenatch