Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-07-13 | Enumerate various constants | PikalaxALT | |
2015-07-13 | Replace EVENT_ALWAYS_THERE with -1 | PikalaxALT | |
2015-07-12 | Event and engine constant enumeration; replace static flag numbers with ↵ | PikalaxALT | |
their constant names | |||
2015-07-10 | Fix mislabeled engine flags. | IIMarckus | |
2015-07-10 | Add more event flags. | IIMarckus | |
2015-07-10 | Add more event flags and fight counters for phone scripts. | IIMarckus | |
2015-07-10 | Label fight counters for phone call rematches. | IIMarckus | |
2015-07-10 | checkcode $11 is how much time is left in the Bug Catching Contest. | IIMarckus | |
2015-07-10 | checkcode $1a is Kenji's break schedule. | IIMarckus | |
2015-07-10 | Use constants for overworld phone script flags. | IIMarckus | |
2015-07-10 | Fill out trainer event flags. | IIMarckus | |
2015-07-10 | Clean up gym leader scripts. | IIMarckus | |
2015-07-09 | Add constants for checkcodes. | IIMarckus | |
From PikalaxALT. | |||
2015-07-03 | - Renamed "Functiond283" to "GetPocketCapacity" and updated the pointers and ↵ | Scott Norton | |
constants to better reflect their hypothesized purposes. - Using yenatch's version of the macro and constant handling, rewrote the tmhm bit array as a macro-defined environment. | |||
2015-06-26 | Fix the Nurse std comments. | yenatch | |
2015-06-25 | Label flypoint callbacks. | IIMarckus | |
2015-06-25 | Improve some signpost labels. | IIMarckus | |
2015-06-24 | Clean up labels for gym statues. | IIMarckus | |
2015-06-24 | Update some event flags. | IIMarckus | |
2015-06-24 | More std enums. | IIMarckus | |
2015-06-23 | More std_scripts enums. | IIMarckus | |
2015-06-23 | Forgot to add file containing std constants. | IIMarckus | |
2015-06-23 | Remove trailing newlines. | IIMarckus | |
2015-05-18 | Enumerate the item constants. | yenatch | |
2015-03-03 | Use more struct offsets and constants for monsters and moves. | yenatch | |
2015-02-11 | Get rid of the now-unused specials constants. | yenatch | |
2015-02-10 | Add placeholder constants for ObjectStructs offsets. | yenatch | |
Note that OBJECT_LENGTH is not associated with ObjectStructs (it's isntead used as the length of a MapObjects struct). | |||
2015-01-20 | Move around some more macros. | yenatch | |
2014-12-26 | More unknown mobile code and MIN_LEVEL. | yenatch | |
2014-09-30 | Clean up wram sections so that all space is accounted for. | yenatch | |
2014-08-13 | Better trainer AI comments and finish off trainer attributes. | yenatch | |
2014-08-13 | More constants and bug comments in item effects. | yenatch | |
Apparently a bunch of constants from red were never removed for some reason. | |||
2014-07-09 | Recomment type names. | yenatch | |
This is mostly just whitespace reduction. | |||
2014-06-23 | More comments and constants in move effect command code. | yenatch | |
Also add SUBSTATUS_IN_LOOP for multi-hit moves. | |||
2014-06-17 | Fix some misnamed substatus constants. | yenatch | |
SUBSTATUS_ROLLOUT was actually SUBSTATUS_RAMPAGE. SUBSTATUS_ENCORED was actually SUBSTATUS_ROLLOUT. Substatus 5 bit 4 was actually SUBSTATUS_ENCORED. Also use some more (sub)status constants where needed. | |||
2014-06-17 | Contest battle type and comment the battle menu. | yenatch | |
2014-06-16 | Name the UpdateEnemyHUD predef. | yenatch | |
Also start using hp palette constants. | |||
2014-06-16 | Use a predef macro that takes labels instead of juggling constants. | yenatch | |
Besides making predefs convenient, naming a predef no longer requires adding or renaming a predef constant. This also lets predefs be rearranged at will. | |||
2014-06-16 | Name and comment some move learning functions. | yenatch | |
2014-06-13 | Battle type constants in the wild. | yenatch | |
Also add constants for trap and Celebi event battles. | |||
2014-06-13 | More battle code cleanup. | yenatch | |
- Use more substatus constants. - Reformat some code to be more atomic. - Add constants for unused status prevention held item effects. - Remove pointless or redundant comments. | |||
2014-06-12 | Consolidate monster structs in wram and sram. | yenatch | |
The PartyMon struct is really the box struct with volatile variables like status added. Some other labels have been reworked. Move structs no longer have explicit labels since their location is arbitrary and usually shared. | |||
2014-06-10 | Consolidate NUM_MOVES usage and monster struct labels. | yenatch | |
There turned out to be a lot of instances of NUM_MOVES. | |||
2014-06-04 | Experience growth rate constants. | yenatch | |
2014-06-03 | More MAX_LEVEL use. | yenatch | |
2014-05-21 | Comment music functions in home.asm. | yenatch | |
2014-05-03 | Phone contacts and more misc pokegear. | yenatch | |
2014-05-01 | A couple Buena's Password specials. | yenatch | |
2014-04-28 | Add constants for unused items, including Town Map and Poke Flute. | yenatch | |
2014-04-13 | Item usage strings and misc labels. | yenatch | |