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2014-04-13Item usage strings and misc labels.yenatch
2014-04-12Boxes, trading, assorted incbins.yenatch
2014-02-03Move remaining constants into constants/{misc,pokemon_data}_constants.asmyenatch
Now constant groups can be included separately if needed.
2014-01-05enumerate type constantsyenatch
2014-01-05move type constants into constants/type_constants.asmyenatch
2014-01-05bring back move constant valuesyenatch
2013-12-30shorten SP_ATTACK and SP_DEFENSE move effect constantsyenatch
2013-12-23more object struct constantsyenatch
2013-12-22overworld object struct constantsyenatch
2013-12-22poke seer specialyenatch
2013-12-19battle animation constantsyenatch
2013-12-18NO_TEXT_SCROLL flag in Optionsyenatch
2013-12-09more battle anim labelsyenatch
2013-12-01enumerate move constantsyenatch
2013-11-28flypoints and spawn pointsyenatch
2013-11-28redone landmarks, now with constantsyenatch
2013-11-27split wram constants out of constants.asmyenatch
2013-11-27enumerate pokemon constantsyenatch
2013-11-07split sfx constants out of music constantsyenatch
2013-11-07get rid of unused sound constantsyenatch
2013-09-05clean up event flag constantsyenatch
could probably be shorter, but they should still fit in a single line
2013-09-05dump event flag constants from haxwikiyenatch
most of these need to be renamed before doing anything with them
2013-08-30NUM_POKEMON constantyenatch
before we were just using CELEBI, but there's no way that's gonna pan out
2013-08-27engine flag constantsyenatch
2013-08-23first event flag constantsyenatch
2013-07-31correct misnamed sfx constantsyenatch
2013-07-14more sprite constantsyenatch
2013-07-12extra sprite constantyenatch
2013-07-12Outdoor sprites and sprite constantsyenatch
2013-06-17move constants files into constants/yenatch