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2018-01-26Separate map object constants for easier editingRangi
2018-01-25Correct commentsRangi
2018-01-25Move event data to data/events/Rangi
2018-01-25Move AI data tables into data/battle/ai (mirroring engine/battle/ai) so ↵Rangi
they're more discoverable.
2018-01-25Separate home/battle_vars.asm for easy data editing, same as home/hm_moves.asmRangi
2018-01-25Move some more constants out of misc_constants.asmRangi
2018-01-25Move some more constants out of misc_constants.asmRangi
2018-01-24Remove Special_ prefix from special routines (close #478)Rangi
2018-01-24EVENT_TEMPORARY_UNTIL_MAP_RELOAD_[1-8] (close issue #481)Rangi
2018-01-23Prefix wram labels with w, part 2.luckytyphlosion
2018-01-23Prefix wram labels with w, part 1.luckytyphlosion
Handle edge cases first.
2018-01-23MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue ↵Rangi
#440)
2018-01-23"Speech" houses just have dialog NPCsRangi
2018-01-23wGameTimerPause bit flag constantsRangi
2018-01-23Cry headers and map headers were eliminatedRangi
2018-01-23Separate data/mon_menu.asmRangi
2018-01-23Rename some more mapsRangi
The Pokécom Center's .blk contains 1F and the Administration room, but the .asm script is just for the Admin room; 1F-related text and scripts are in GoldenrodPokecenter1F.asm. Presumably both map scripts shared the same .blk.
2018-01-23EcruteakHouse → EcruteakTinTowerEntranceRangi
2018-01-23Daisy offers "grooming", not "massage"Rangi
2018-01-22PALETTE_SIZERangi
2018-01-22tile+color macros in gfx.asmRangi
2018-01-22KrissHouse → PlayersHouseRangi
2018-01-22Don't say "House" twiceRangi
2018-01-22Add data/text/Rangi
2018-01-22Move type data to data/types/Rangi
2018-01-22Add daily+weekly bit flags (close issue #429)Rangi
2018-01-22wStatusFlags/2 bit constantsRangi
2018-01-22More engine flag constantsRangi
2018-01-22More engine bit flag constantsRangi
2018-01-22Day-Care bit flagsRangi
2018-01-22wUnlockedUnowns engine flag constantsRangi
Use local labels for "End"ings
2018-01-22Engine flag bit constants for wPokegearFlagsRangi
2018-01-22Cleaner roammon and treemon dataRangi
2018-01-20PARTY_LENGTH; MON_NAME; sgb_border.binRemy Oukaour
2018-01-20Rename BATTLETOWER_NROF constantsRemy Oukaour
2018-01-19Resolve #471 (although link code still needs more cleanup, like its WRAM labels)Remy Oukaour
2018-01-19This table entry has the address of MoveDescriptions in GSC ($4000 in G/S, ↵Remy Oukaour
$4b52 in Crystal)
2018-01-19clean up GetName/NamesPointersRemy Oukaour
2018-01-19wiggle → wobbleRemy Oukaour
2018-01-18More charmap and home/text.asm documentation for JP charsRemy Oukaour
2018-01-18SGB MON_NITE colorsRemy Oukaour
2018-01-18More constants, related to map objectsRemy Oukaour
2018-01-18More accurate constant/label namesRemy Oukaour
2018-01-18Identify leftover SGB palettes from R/BRemy Oukaour
2018-01-18More .pal filesRemy Oukaour
2018-01-18Only graphics data goes in gfx/Remy Oukaour
Introduce PALRGB_WHITE constant for $7fff
2018-01-18More SGB documentationRemy Oukaour
2018-01-17More SGB documentationRemy Oukaour
2018-01-17Partially document SGB data from pokeredRemy Oukaour
2018-01-17Rename some tilesets (close #467)Remy Oukaour