Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-01-17 | mapgroup → mapconst | Remy Oukaour | |
2018-01-17 | No redundant filename prefixes | Remy Oukaour | |
2018-01-16 | map_header → map_def; map_header_2 → map_data | Remy Oukaour | |
2018-01-16 | Move map-related "metadata" files into data/maps/ | Remy Oukaour | |
2018-01-16 | Avoid "+- 1" at every maskbits | Remy Oukaour | |
2018-01-15 | Phone data 0/7 are time masks | Remy Oukaour | |
2018-01-15 | Group unused data | Remy Oukaour | |
2018-01-15 | G/S does use this OAM data: https://i.imgur.com/KdIhKKk.png | Remy Oukaour | |
2018-01-14 | Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR ↵ | Remy Oukaour | |
#452) # Conflicts: # data/player_names.asm # engine/battle/menu.asm # engine/billspc.asm # engine/billspctop.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/delete_save_change_clock.asm # engine/events/buena.asm # engine/events/elevator.asm # engine/events/kurt.asm # engine/events/mom.asm # engine/events/move_tutor.asm # engine/events/pokecenter_pc.asm # engine/events/pokepic.asm # engine/events/std_scripts.asm # engine/events/unown_walls.asm # engine/init_gender.asm # engine/intro_menu.asm # engine/mail.asm # engine/main_menu.asm # engine/mart.asm # engine/menu_2.asm # engine/mon_menu.asm # engine/pack.asm # engine/slot_machine.asm # engine/start_menu.asm # home/menu.asm # maps/CeladonDeptStore6F.asm # maps/CeladonGameCornerPrizeRoom.asm # maps/DragonShrine.asm # maps/EarlsPokemonAcademy.asm # maps/GoldenrodCity.asm # maps/GoldenrodDeptStore6F.asm # maps/GoldenrodGameCorner.asm # maps/GoldenrodPokeComCenter2FMobile.asm # mobile/mobile_12.asm # mobile/mobile_12_2.asm # mobile/mobile_22.asm # mobile/mobile_22_2.asm # mobile/mobile_40.asm # mobile/mobile_45.asm # mobile/mobile_45_sprite_engine.asm # mobile/mobile_46.asm # mobile/mobile_5c.asm # mobile/mobile_5f.asm # mobile/mobile_menu.asm | |||
2018-01-14 | Close #470 (JOHTO_POKEMON) | Remy Oukaour | |
2018-01-14 | More Battle Tower map script constants, fewer raw hex values | Remy Oukaour | |
2018-01-14 | Use constants for menu flags | mid-kid | |
Added a bunch of constants for the bitflags of each kind of menu. Some are slightly vague or too long, but I'm not sure how to else name them. | |||
2018-01-12 | Merge branch 'patch' of https://github.com/mid-kid/pokecrystal | Remy Oukaour | |
# Conflicts: # constants/sprite_anim_constants.asm # data/sprite_anims/framesets.asm # data/sprite_anims/oam.asm | |||
2018-01-12 | Label more ANIM_OBJ_* constants | Remy Oukaour | |
2018-01-12 | Label frameset 09 | mid-kid | |
It seems to be used as the "big" text entry cursor (i.e. for the bottom 3 buttons in the text entry screen). It is never referenced explicitly, instead used when adding 1 to SPRITEANIMSTRUCT_0E, in NamingScreen_AnimateCursor. | |||
2018-01-12 | Easier to find palette data | Remy Oukaour | |
2018-01-12 | Comment on VAR_* constants | Remy Oukaour | |
2018-01-12 | SaffronMagnetTrainStation | Remy Oukaour | |
2018-01-12 | Use more constants in scripts | Remy Oukaour | |
2018-01-11 | Break up engine/events_3.asm | Remy Oukaour | |
2018-01-11 | maskbits for NUM_FRAMES | Remy Oukaour | |
2018-01-11 | Local UI tiles don't belong in charmap | Remy Oukaour | |
Separate 1bpp font tiles from gfx/mobile/phone_tiles.png | |||
2018-01-11 | Disambiguate some uses of wcf64/5/6 | Remy Oukaour | |
2018-01-11 | Use maskbits some more | Remy Oukaour | |
2018-01-11 | Move party menu qualities to data/ | Remy Oukaour | |
2018-01-11 | Event script–related constants go in constants/script_constants.asm | Remy Oukaour | |
2018-01-11 | More constants and data tables | Remy Oukaour | |
2018-01-11 | Use constants and data for Unown chamber events | Remy Oukaour | |
2018-01-10 | Arrays end with -1, not $ff | Remy Oukaour | |
2018-01-10 | Group some mutually edited files in data/sprites/ | Remy Oukaour | |
2018-01-10 | Battle data goes in data/battle/ | Remy Oukaour | |
TreeMons, like fish groups, have constants | |||
2018-01-10 | More maskbits | Remy Oukaour | |
2018-01-10 | Resolve #461 | Remy Oukaour | |
2018-01-10 | Use maskbits more, and clarify its usage | Remy Oukaour | |
2018-01-10 | Move radio channel data into data/ | Remy Oukaour | |
2018-01-10 | Constant swap explains this Battle Tower bug | Remy Oukaour | |
2018-01-10 | Specialized macros go with their data/code | Remy Oukaour | |
2018-01-09 | Split tilesets/ into gfx/tilesets and data/tilesets/ | Remy Oukaour | |
2018-01-09 | data/phone_text → data/phone/text | Remy Oukaour | |
2018-01-09 | Clean up some hex values in map scripts | Remy Oukaour | |
2018-01-09 | Replace some hex constants | Remy Oukaour | |
2018-01-09 | Do a little cleanup towards issue #465 | Remy Oukaour | |
2018-01-09 | Clearer Battle Tower code | Remy Oukaour | |
2018-01-09 | More comments | Remy Oukaour | |
Fix some constants | |||
2018-01-09 | Eliminate version.asm (resolves #464) | Remy Oukaour | |
2018-01-06 | Organize mobile/battle_tower_*.asm data and code | Remy Oukaour | |
2018-01-03 | More relevant data file locations | Remy Oukaour | |
2018-01-03 | Better names | Remy Oukaour | |
2018-01-02 | Move EZChat Pokémon order to data/ | Remy Oukaour | |
2018-01-02 | Use constants | Remy Oukaour | |