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AgeCommit message (Expand)Author
2015-11-02No more NONEPikalaxALT
2015-11-02object_structPikalaxALT
2015-11-01Fix merge conflictsPikalaxALT
2015-11-01Prepare to mergePikalaxALT
2015-10-31SPRITEMOVEDATAPikalaxALT
2015-10-29No more -bash000; engine/movement.asm, SPRITEMOVEFNPikalaxALT
2015-10-25ITEMMENU_CLOSE is now ITEMMENU_FIELDPikalaxALT
2015-10-25RIP ITEMCONTEXT constantsPikalaxALT
2015-10-24Address comments on PR 322PikalaxALT
2015-10-24About time I got to these functionsPikalaxALT
2015-10-21Plus 4 on person events; feeble attempt to annotate color functionsPikalaxALT
2015-10-19So very jumbPikalaxALT
2015-10-19Move battle start animation functions to its own filePikalaxALT
2015-10-17Add commented numbers to map/group constantsPikalaxALT
2015-10-17Battle intro animation functionPikalaxALT
2015-10-17Restructured functions in main.asm to resemble the home functions they clonePikalaxALT
2015-10-16Split up bank 2; other relabelingsPikalaxALT
2015-10-12Happiness and Mystery Gift constantsPikalaxALT
2015-10-11Magikarp functions moved to event/magikarp.asmPikalaxALT
2015-10-10Annotation of PrintNum arguments in bc, and radio functionsPikalaxALT
2015-10-09More radio labelsPikalaxALT
2015-10-07More labels, including fns responsible for partymon generationPikalaxALT
2015-10-04soft resetPikalaxALT
2015-09-01added/renamed constants and labelsJimB16
2015-08-31added 'wBT_OTTempCopy'-label and the data structure that comes afterJimB16
2015-08-19Comment and label the save file.yenatch
2015-08-17Add radio_constants.asm, update "map" macroPikalaxALT
2015-07-29Reworked person_event argumentsPikalaxALT
2015-07-25Merge yenatch:map-objectsPikalaxALT
2015-07-25Macro update, roam mon annotationsPikalaxALT
2015-07-23Replaced GROUP_, MAP_ references with the map macroPikalaxALT
2015-07-23Wild Pokemon functions and dataPikalaxALT
2015-07-21Add constants for common map object ids.yenatch
2015-07-20Replaced MON_ constants with aliasesPikalaxALT
2015-07-20More label updates, moved predefs to new filePikalaxALT
2015-07-19Finished the decoration attributes tablePikalaxALT
2015-07-18Trainer data structure and field move functionsPikalaxALT
2015-07-18Updated signpost items and person_event flagsPikalaxALT
2015-07-17More annotations and interpretations of functions and scriptsPikalaxALT
2015-07-16Special script annotation, trainer constant enumeration, person-event structu...PikalaxALT
2015-07-15More enumeration of constants, more annotations of scripts.PikalaxALT
2015-07-13- Update variable sprites to use constants rather than fixed valuesPikalaxALT
2015-07-13Enumerate various constantsPikalaxALT
2015-07-13Replace EVENT_ALWAYS_THERE with -1PikalaxALT
2015-07-12Event and engine constant enumeration; replace static flag numbers with their...PikalaxALT
2015-07-10Fix mislabeled engine flags.IIMarckus
2015-07-10Add more event flags.IIMarckus
2015-07-10Add more event flags and fight counters for phone scripts.IIMarckus
2015-07-10Label fight counters for phone call rematches.IIMarckus
2015-07-10checkcode $11 is how much time is left in the Bug Catching Contest.IIMarckus