Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-10-22 | Identify some more map object labels and constants | Rangi | |
2020-10-21 | Identify remaining battle AI labels | Rangi | |
2020-10-06 | Update battle anim bg function comments, and identify more unnamed labels | Rangi | |
2020-10-06 | Identify battle bg effects functions and constants (#773) | 7Soul | |
Identify battle bg effects functions and constants | |||
2020-10-04 | Identify anim object constants (#772) | 7Soul | |
Identify anim object constants | |||
2020-10-03 | Identify battle animation functions (#771) | 7Soul | |
Identify battle animation functions | |||
2020-09-27 | Fix whitespace alignment of comments | Rangi | |
2020-08-27 | GS_INTRO_STAR/SPARKLE -> GS_GAMEFREAK_LOGO_STAR/SPARKLE | mid-kid | |
These two sprite animations are related to the Game Freak Logo splash screen, not the actual intro. | |||
2020-08-27 | Fix some constants surrounding sprite animations | mid-kid | |
Also commented the use of the field surrounding the struct initialization functions. SPRITEANIMSTRUCT_0C -> SPRITEANIMSTRUCT_VAR1 SPRITEANIMSTRUCT_0D -> SPRITEANIMSTRUCT_VAR2 SPRITEANIMSTRUCT_0E -> SPRITEANIMSTRUCT_VAR3 SPRITEANIMSTRUCT_0F -> SPRITEANIMSTRUCT_VAR4 BATTLEANIMSTRUCT_01 -> BATTLEANIMSTRUCT_OAMFLAGS BATTLEANIMSTRUCT_ANON_JT_INDEX -> BATTLEANIMSTRUCT_JUMPTABLE_INDEX BATTLEANIMSTRUCT_0F -> BATTLEANIMSTRUCT_VAR1 BATTLEANIMSTRUCT_10 -> BATTLEANIMSTRUCT_VAR2 | |||
2020-08-13 | Consistent constants for radio data table sizes (could still be better) | Rangi | |
2020-08-11 | Identify some time-related data | Rangi | |
2020-07-22 | Move EngineFlags and SpecialsPointers into data/engine/ | Rangi | |
2020-07-22 | Revert "Factor out tables into data/overworld/" | Rangi | |
This reverts commit b5a7e7de3e6b75e95967edd28b9c2af5959cd136. | |||
2020-07-22 | Factor out tables into data/overworld/ | Rangi | |
Fixes #749 | |||
2020-07-21 | Define JOHTO_FLYPOINT like KANTO_FLYPOINT | Rangi | |
2020-07-21 | Define NUM_FLYPOINTS | Rangi | |
2020-07-17 | SPRITE_GYM_GUY -> SPRITE_GYM_GUIDE | Rangi | |
2020-07-13 | Define map setup commands as macros like other script commands | Rangi | |
2020-07-13 | Disassemble the final English debug ROM | Rangi | |
2020-07-10 | Use const_skip and const_next macros for brevity | Rangi | |
2020-07-08 | Eliminate enum: use const instead, with case-by-case parallel const ↵ | Rangi | |
implementations | |||
2020-07-06 | add_tm, add_hm, and add_mt define TM##_MOVE, HM##_MOVE, and MT##_MOVE ↵ | Rangi | |
constants, to avoid repeating the move names in tmhm_moves.asm | |||
2020-07-06 | Define SERIAL_PREAMBLE_LENGTH | Rangi | |
2020-07-05 | Use MAX_NEUTRAL_DAMAGE in BattleCommand_DamageCalc | Rangi | |
Also make .gitignore consistent with pokered | |||
2020-07-04 | SCGB_PARTY_MENU_HP_PALS -> SCGB_PARTY_MENU_HP_BARS, and SCGB_RAM -> SCGB_DEFAULT | Rangi | |
2020-06-29 | Identify more unnamed labels | Rangi | |
2020-06-21 | Comment more ROM labels as unreferenced | Rangi | |
(Some unreferenced labels are above code which is still used via fallthrough!) | |||
2020-06-21 | Remove some more raw addresses | Rangi | |
2020-06-20 | Remove RAM address comments | Rangi | |
2020-06-17 | Harmonize engine/overworld with pokegold | Rangi | |
2020-06-16 | [in progress] Harmonize more constant and data files with pokegold | Rangi | |
2020-06-16 | Harmonize some more symbols with pokegold | Rangi | |
2020-06-13 | Label some mobile addresses, and revise some comments | Rangi | |
2020-06-10 | Resolve #723: treat std scripts like specials and predefs | Rangi | |
2020-05-10 | Update some comments | Rangi | |
2020-05-07 | Clean up some percentage values | Rangi | |
2020-05-06 | Use a FIRST_UNOWN_CHAR constant for the Unown font | Rangi | |
2020-04-30 | Miscellaneous updates | Rangi | |
- `PREDEFPAL_00` -> `PREDEFPAL_ROUTES` (observed from `LoadSGBLayout.GetMapPalsIndex.route`) - `$0` -> `PLAYER` (standard person ID) - Fix some whitespace formatting | |||
2020-04-04 | Move, comment, and simplify some macro definitions | Rangi | |
2020-03-21 | Add suffixes to some constants to avoid ambiguity | Rangi | |
- `PSYCHIC` → `PSYCHIC_TYPE` (not the trainer `PSYCHIC_T` or the move `PSYCHIC_M`) - `BLACKBELT` → `BLACKBELT_I` (not the trainer `BLACKBELT_T`) - `CURSE_T` → `CURSE_TYPE` (not the move `CURSE`) - `TOWN_MAP_D` → `TOWN_MAP_POSTER` (not the item `TOWN_MAP`) This also uncovered a misidentified event: `EVENT_DECO_PLANT_4` → `EVENT_DECO_POSTER_1`. (There are three plants and four posters.) | |||
2020-03-21 | rgbds supports 'X - 1' instead of 'X + -1' | Rangi | |
2020-03-15 | Add a `LANDMARK_` prefix to landmark constants | Rangi | |
Resolves #697 | |||
2020-03-15 | Refactor flypoints to separate const definition from data usage | Rangi | |
2020-02-26 | Fix some comments and whitespace | Rangi | |
2020-02-25 | unused_dark_cave -> unused_johto (goes with the beta Johto town+city maps) | Rangi | |
2020-02-13 | Define TileCollisionTable as a standard 'db' series | Rangi | |
2020-02-05 | Merge pull request #650 from pret/audio-macros | Rangi | |
Update audio macros and arguments | |||
2020-02-04 | Use CMDQUEUE constants | Rangi | |
2020-02-04 | Identify four padding bytes in base data as beta front/back pic pointers | Rangi | |
2020-01-06 | Merge branch 'master' into audio-macros | dannye | |