Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-02-25 | Sprite data values match GetSpriteLength return values and are not limited ↵ | Rangi | |
to multiples of 4 | |||
2018-02-22 | Pkmn -> Mon | mid-kid | |
Since we're aiming for consistency across the codebase, I believe it includes a uniform way to refer to the creatures this game consists of in the labels of the code. The only exceptions to this rule are labels referring to things named through the use of the <PK><MN> or <PKMN> characters, in which case PKMN is used. Most of this was already consistent enough™, I just picked the convention with the most occurences and fixed the outliers. | |||
2018-02-15 | Merge branch 'master' of https://github.com/pret/pokecrystal | Rangi | |
# Conflicts: # maps/KrissHouse2F.asm | |||
2018-02-09 | Comment GeneratePartyMonStats | mid-kid | |
2018-02-09 | Make tileset palette maps easier to edit | Rangi | |
2018-02-05 | No redundant item effect labels | Rangi | |
2018-02-04 | Fix more w-izing edge cases. | luckytyphlosion | |
2018-02-04 | Add ROOF_ constants | Rangi | |
2018-02-04 | "chances" → "probabilities", since other files use that term and "changes" ↵ | Rangi | |
exists right next to it | |||
2018-02-03 | Merge branch 'master' of https://github.com/pret/pokecrystal | Rangi | |
# Conflicts: # audio/engine.asm # constants/gfx_constants.asm # constants/map_data_constants.asm # constants/pokemon_data_constants.asm # constants/sprite_constants.asm # constants/wram_constants.asm # data/maps/data.asm # engine/battle/ai/scoring.asm # engine/battle/core.asm # engine/battle/effect_commands.asm # engine/battle/misc.asm # engine/battle_anims/getpokeballwobble.asm # engine/breeding.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/events/battle_tower/battle_tower.asm # engine/events/battle_tower/rules.asm # engine/events/buena.asm # engine/events/bug_contest/contest_2.asm # engine/events/daycare.asm # engine/events/dratini.asm # engine/events/halloffame.asm # engine/events/happiness_egg.asm # engine/events/kurt.asm # engine/events/lucky_number.asm # engine/events/magnet_train.asm # engine/events/overworld.asm # engine/events/pokerus/pokerus.asm # engine/events/print_unown.asm # engine/events/print_unown_2.asm # engine/events/unown_walls.asm # engine/item_effects.asm # engine/link.asm # engine/mon_menu.asm # engine/player_object.asm # engine/routines/playslowcry.asm # engine/scripting.asm # engine/search.asm # engine/search2.asm # engine/specials.asm # engine/start_menu.asm # engine/timeset.asm # home/battle_vars.asm # home/map.asm # maps/GoldenrodUndergroundSwitchRoomEntrances.asm # maps/IlexForest.asm # maps/KrissHouse2F.asm # maps/Route39Barn.asm # mobile/mobile_12_2.asm # mobile/mobile_40.asm # mobile/mobile_5f.asm # wram.asm | |||
2018-02-03 | map → map_id; map_def → map; map_data → map_attributes | Rangi | |
2018-02-03 | scene_def → scene_var (for "variable", like loadvar, copybytetovar, etc) | Rangi | |
2018-02-02 | use "x + -1" not "x +- 1" | Rangi | |
(TODO: use "x - 1" once rgbds allows it) | |||
2018-02-01 | More comments and macros | Rangi | |
2018-01-31 | MobileTradeRoom matches MobileBattleRoom | Rangi | |
2018-01-31 | Add scene ID constants (TODO: meaningful names) | Rangi | |
2018-01-31 | NPC trade constants don't all just start with TRADE_ | Rangi | |
2018-01-31 | Official egg group names | Rangi | |
2018-01-31 | MINERAL egg group works | Rangi | |
2018-01-31 | const_def N | Rangi | |
2018-01-31 | Correct engine flag constants | Rangi | |
2018-01-31 | No need for ==== lines | Rangi | |
2018-01-31 | Align columns | Rangi | |
2018-01-31 | More compact trainer data | Rangi | |
2018-01-31 | Compact trainer data | Rangi | |
2018-01-30 | SPRITEMOVEDATA_LAPRAS → SPRITEMOVEDATA_SWIM_WANDER | Rangi | |
(more precise, and encourages hacks to add more SWIM movements) | |||
2018-01-30 | Clarify big doll-related constants (Snorlax and Lapras are symmetrical, Onix ↵ | Rangi | |
is not) | |||
2018-01-30 | SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other ↵ | Rangi | |
things like Azalea's Slowpokes, not just items and trees) | |||
2018-01-30 | Comment values of special pointers, same as predefs | Rangi | |
2018-01-30 | Simpler map connection macro | Rangi | |
2018-01-29 | Clean up comments | Rangi | |
Base data: types uniquely lacked a comment; items on one line; distinguish unknowns Dex entries: don't imply that pointers don't exist | |||
2018-01-28 | Clarify TM/HM move/enum correspondence | Rangi | |
2018-01-28 | Badge type boosts make sense in data/types/ | Rangi | |
2018-01-26 | Fix off-by-one error | Rangi | |
2018-01-26 | Move power data belongs in data/moves/ | Rangi | |
2018-01-25 | Move event data to data/events/ | Rangi | |
2018-01-25 | More battle data in data/battle/ | Rangi | |
2018-01-25 | Move AI data tables into data/battle/ai (mirroring engine/battle/ai) so ↵ | Rangi | |
they're more discoverable. | |||
2018-01-24 | data/text/X_text.asm is redundant | Rangi | |
2018-01-24 | Remove "UnusedSpecial_" prefixes too | Rangi | |
2018-01-24 | Remove Special_ prefix from special routines (close #478) | Rangi | |
2018-01-24 | Rename some routines to avoid conflicts when removing "Special_" prefixes | Rangi | |
2018-01-24 | EVENT_TEMPORARY_UNTIL_MAP_RELOAD_[1-8] (close issue #481) | Rangi | |
2018-01-23 | Prefix wram labels with w, part 2. | luckytyphlosion | |
2018-01-23 | Prefix wram labels with w, part 1. | luckytyphlosion | |
Handle edge cases first. | |||
2018-01-23 | MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue ↵ | Rangi | |
#440) | |||
2018-01-23 | "Speech" houses just have dialog NPCs | Rangi | |
2018-01-23 | wGameTimerPause bit flag constants | Rangi | |
2018-01-23 | Cry headers and map headers were eliminated | Rangi | |
2018-01-23 | Separate data/mon_menu.asm | Rangi | |