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2018-01-24EVENT_TEMPORARY_UNTIL_MAP_RELOAD_[1-8] (close issue #481)Rangi
2018-01-23Prefix wram labels with w, part 2.luckytyphlosion
2018-01-23Prefix wram labels with w, part 1.luckytyphlosion
Handle edge cases first.
2018-01-23MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue ↵Rangi
#440)
2018-01-23"Speech" houses just have dialog NPCsRangi
2018-01-23wGameTimerPause bit flag constantsRangi
2018-01-23Cry headers and map headers were eliminatedRangi
2018-01-23Separate data/mon_menu.asmRangi
2018-01-23Rename some more mapsRangi
The Pokécom Center's .blk contains 1F and the Administration room, but the .asm script is just for the Admin room; 1F-related text and scripts are in GoldenrodPokecenter1F.asm. Presumably both map scripts shared the same .blk.
2018-01-23EcruteakHouse → EcruteakTinTowerEntranceRangi
2018-01-23Daisy offers "grooming", not "massage"Rangi
2018-01-22KrissHouse → PlayersHouseRangi
2018-01-22Don't say "House" twiceRangi
2018-01-22Add data/text/Rangi
2018-01-22Move type data to data/types/Rangi
2018-01-22Add daily+weekly bit flags (close issue #429)Rangi
2018-01-22wStatusFlags/2 bit constantsRangi
2018-01-22More engine flag constantsRangi
2018-01-22More engine bit flag constantsRangi
2018-01-22Day-Care bit flagsRangi
2018-01-22wUnlockedUnowns engine flag constantsRangi
Use local labels for "End"ings
2018-01-22Engine flag bit constants for wPokegearFlagsRangi
2018-01-22Cleaner roammon and treemon dataRangi
2018-01-19Japanese characters in Japanese text (e.g. "ォ" not "," for $f4)Remy Oukaour
2018-01-19More Japanese charactersRemy Oukaour
2018-01-19More UnicodeRemy Oukaour
2018-01-19wiggle → wobbleRemy Oukaour
2018-01-18Missing commentRemy Oukaour
2018-01-18Remove trailing whitespaceRemy Oukaour
2018-01-18newline before paraRemy Oukaour
2018-01-18Use Japanese charmap definitions in stringsRemy Oukaour
2018-01-18More charmap and home/text.asm documentation for JP charsRemy Oukaour
2018-01-18Only graphics data goes in gfx/Remy Oukaour
Introduce PALRGB_WHITE constant for $7fff
2018-01-17Rename some tilesets (close #467)Remy Oukaour
2018-01-17hex->decRemy Oukaour
2018-01-17Wild data entries are 2 bytes wideRemy Oukaour
2018-01-17No redundant filename prefixesRemy Oukaour
2018-01-16Comments help find map_data.asmRemy Oukaour
2018-01-16map_header → map_def; map_header_2 → map_dataRemy Oukaour
2018-01-160/1 → FALSE/TRUE, with correct commentRemy Oukaour
2018-01-16Move map-related "metadata" files into data/maps/Remy Oukaour
2018-01-16Move code out of data/Remy Oukaour
2018-01-16Avoid "+- 1" at every maskbitsRemy Oukaour
2018-01-16Remove Predef_ prefix from routines listed in PredefPointersRemy Oukaour
2018-01-15Phone data 0/7 are time masksRemy Oukaour
2018-01-15CommentsRemy Oukaour
2018-01-15Long lists of db/dw series with struct-defining macros belong in data/Remy Oukaour
2018-01-15Group unused dataRemy Oukaour
2018-01-15G/S does use this OAM data: https://i.imgur.com/KdIhKKk.pngRemy Oukaour
2018-01-14Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR ↵Remy Oukaour
#452) # Conflicts: # data/player_names.asm # engine/battle/menu.asm # engine/billspc.asm # engine/billspctop.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/delete_save_change_clock.asm # engine/events/buena.asm # engine/events/elevator.asm # engine/events/kurt.asm # engine/events/mom.asm # engine/events/move_tutor.asm # engine/events/pokecenter_pc.asm # engine/events/pokepic.asm # engine/events/std_scripts.asm # engine/events/unown_walls.asm # engine/init_gender.asm # engine/intro_menu.asm # engine/mail.asm # engine/main_menu.asm # engine/mart.asm # engine/menu_2.asm # engine/mon_menu.asm # engine/pack.asm # engine/slot_machine.asm # engine/start_menu.asm # home/menu.asm # maps/CeladonDeptStore6F.asm # maps/CeladonGameCornerPrizeRoom.asm # maps/DragonShrine.asm # maps/EarlsPokemonAcademy.asm # maps/GoldenrodCity.asm # maps/GoldenrodDeptStore6F.asm # maps/GoldenrodGameCorner.asm # maps/GoldenrodPokeComCenter2FMobile.asm # mobile/mobile_12.asm # mobile/mobile_12_2.asm # mobile/mobile_22.asm # mobile/mobile_22_2.asm # mobile/mobile_40.asm # mobile/mobile_45.asm # mobile/mobile_45_sprite_engine.asm # mobile/mobile_46.asm # mobile/mobile_5c.asm # mobile/mobile_5f.asm # mobile/mobile_menu.asm