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Author
2016-05-15
These macros are perfect for the object anim engine
pikalaxalt
2016-05-15
SPRITE_ANIM_FRAME_IDX constants
pikalaxalt
2016-05-08
All functions in main.asm have non-generic names
pikalaxalt
2016-05-04
More splitting of main.asm; remove unneeded rept 2
pikalaxalt
2016-04-10
Local labels starting with capital letters are now decorated with a trailing ...
pikalaxalt
2016-03-16
Split fish code out of data/.
yenatch
2016-03-16
Add fish group constants.
yenatch
2016-02-10
Merge branch 'fix-makefile'
yenatch
2016-01-30
Remove misleading (unreferenced) labels.
IIMarckus
2016-01-29
*_crystal.asm files are no longer needed to build crystal *.o.
yenatch
2016-01-10
Pokegear
PikalaxALT
2016-01-09
Split base stats
PikalaxALT
2015-12-29
More movement stuff
PikalaxALT
2015-12-25
Labels relating to odd egg
PikalaxALT
2015-12-24
More battle anim object constants
PikalaxALT
2015-12-23
Battle anims
PikalaxALT
2015-12-17
More menu stuff
PikalaxALT
2015-12-14
map setup and warps
PikalaxALT
2015-12-10
slot machines
PikalaxALT
2015-12-05
Celebi Event
PikalaxALT
2015-12-05
Address some comments from padz
PikalaxALT
2015-12-04
More work on animations
PikalaxALT
2015-12-02
Crystal Intro
PikalaxALT
2015-12-02
More work interpreting the sprite engine
PikalaxALT
2015-12-01
Break up engine/sprites.asm; address yenatch's comments
PikalaxALT
2015-11-25
Rename several script commands
PikalaxALT
2015-11-24
Partial interpretation of battle tower trainer data
PikalaxALT
2015-11-20
Annotate battle tower text bug
PikalaxALT
2015-11-07
More Battle Tower shenanigans
PikalaxALT
2015-11-04
Replace party struct relative values with EQUS constants
PikalaxALT
2015-11-03
Battle Tower
PikalaxALT
2015-11-02
No more NONE
PikalaxALT
2015-11-01
Prepare to merge
PikalaxALT
2015-10-16
Split up bank 2; other relabelings
PikalaxALT
2015-09-01
added/renamed constants and labels
JimB16
2015-08-31
added 'wBT_OTTempCopy'-label and the data structure that comes after
JimB16
2015-08-26
fixed the BT_OTrainer Labels
JimB16
2015-08-26
changed constants to SRAMLabels
JimB16
2015-08-25
named labels and commented WRAMVars in battle_tower.asm
JimB16
2015-08-23
changed labels and added comments
JimB16
2015-08-23
added comments and labels to BattleTower-Code
JimB16
2015-08-19
Found a reference to an unknown blob.
yenatch
2015-07-23
Wild Pokemon functions and data
PikalaxALT
2015-07-20
Reverted ld_hl_pointer macro
PikalaxALT
2015-07-20
Fix unnecessary white space and retire add_n_times
PikalaxALT
2015-07-20
More label updates, moved predefs to new file
PikalaxALT
2015-07-03
- Renamed "Functiond283" to "GetPocketCapacity" and updated the pointers and ...
Scott Norton
2015-06-23
Remove trailing newlines.
IIMarckus
2015-02-14
Add the ability to build Crystal 1.1.
IIMarckus
2015-02-10
Blindly use wram labels for everything except mobile, part 1.
yenatch
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