Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-12-10 | Rename tilesets, consistent with constant names | Remy Oukaour | |
2017-12-10 | Remove unused .asm file | Remy Oukaour | |
2017-12-09 | Document constants with comments, actual names, and more thorough usage | Remy Oukaour | |
2017-11-26 | Rename all files in data/pokedex/entries/ | mid-kid | |
Some people suggested this would be a good idea, and make management of the files easier. I'm inclined to agree. | |||
2017-11-20 | width -> weight | mid-kid | |
This used to be confusing, since the first thing I think when I see "width, height" is graphics, in this case probably the sprites. Well, it has nothing to do with that. Weight is mass times gravity or something, width is a form of distance. | |||
2017-09-24 | Merge pull request #389 from yenatch/rgbds-3 | yenatch | |
rgbds 0.3.3 | |||
2017-09-23 | Fix section linking | PikalaxALT | |
Create linker script and float all sections | |||
2017-06-24 | Include front.dimensions file instead of manual pic dimensions | yenatch | |
2017-03-24 | Revert "Fix floating sections" | Ben10do | |
This reverts commit e28b88f56d666484b994fc9cf28cc5d4cf50c803. | |||
2017-03-15 | Fix floating sections | AntonioND | |
This is needed so that rgblink doesn't move them around after modifying it's placement algorithm. Signed-off-by: AntonioND <antonio_nd@outlook.com> | |||
2016-09-27 | Person action and facing labels, part 2 | PikalaxALT | |
2016-09-27 | Person action and facing labels, part 1 | PikalaxALT | |
2016-05-27 | Merge branch 'master' of https://github.com/pret/pokecrystal | pikalaxalt | |
2016-05-23 | Undo Slowpoke family changes in #343. | yenatch | |
2016-05-23 | Switch labels for fast and slow exp groups | Brandon Mulcahy | |
2016-05-15 | Revise frame macro to account for flags in sprite anim framesets | pikalaxalt | |
2016-05-15 | These macros are perfect for the object anim engine | pikalaxalt | |
2016-05-15 | SPRITE_ANIM_FRAME_IDX constants | pikalaxalt | |
2016-05-08 | All functions in main.asm have non-generic names | pikalaxalt | |
2016-05-04 | More splitting of main.asm; remove unneeded rept 2 | pikalaxalt | |
2016-04-10 | Local labels starting with capital letters are now decorated with a trailing ↵ | pikalaxalt | |
colon; remove trailing whitespace; globally correct line endings to UNIX style | |||
2016-03-16 | Split fish code out of data/. | yenatch | |
2016-03-16 | Add fish group constants. | yenatch | |
2016-02-10 | Merge branch 'fix-makefile' | yenatch | |
2016-01-30 | Remove misleading (unreferenced) labels. | IIMarckus | |
2016-01-29 | *_crystal.asm files are no longer needed to build crystal *.o. | yenatch | |
2016-01-10 | Pokegear | PikalaxALT | |
2016-01-09 | Split base stats | PikalaxALT | |
2015-12-29 | More movement stuff | PikalaxALT | |
2015-12-25 | Labels relating to odd egg | PikalaxALT | |
2015-12-24 | More battle anim object constants | PikalaxALT | |
2015-12-23 | Battle anims | PikalaxALT | |
2015-12-17 | More menu stuff | PikalaxALT | |
2015-12-14 | map setup and warps | PikalaxALT | |
2015-12-10 | slot machines | PikalaxALT | |
2015-12-05 | Celebi Event | PikalaxALT | |
2015-12-05 | Address some comments from padz | PikalaxALT | |
2015-12-04 | More work on animations | PikalaxALT | |
2015-12-02 | Crystal Intro | PikalaxALT | |
2015-12-02 | More work interpreting the sprite engine | PikalaxALT | |
2015-12-01 | Break up engine/sprites.asm; address yenatch's comments | PikalaxALT | |
2015-11-25 | Rename several script commands | PikalaxALT | |
2015-11-24 | Partial interpretation of battle tower trainer data | PikalaxALT | |
2015-11-20 | Annotate battle tower text bug | PikalaxALT | |
2015-11-07 | More Battle Tower shenanigans | PikalaxALT | |
2015-11-04 | Replace party struct relative values with EQUS constants | PikalaxALT | |
2015-11-03 | Battle Tower | PikalaxALT | |
2015-11-02 | No more NONE | PikalaxALT | |
2015-11-01 | Prepare to merge | PikalaxALT | |
2015-10-16 | Split up bank 2; other relabelings | PikalaxALT | |