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Author
2018-01-12
SaffronMagnetTrainStation
Remy Oukaour
2018-01-11
Break up engine/events_3.asm
Remy Oukaour
2018-01-11
Use maskbits some more
Remy Oukaour
2018-01-11
Move party menu qualities to data/
Remy Oukaour
2018-01-11
Full sentences
Remy Oukaour
2018-01-11
Group item and deco data more
Remy Oukaour
2018-01-11
More constants and data tables
Remy Oukaour
2018-01-11
Use constants and data for Unown chamber events
Remy Oukaour
2018-01-10
No romaji
Remy Oukaour
2018-01-10
Comment on the original function of move grammar
Remy Oukaour
2018-01-10
Arrays end with -1, not $ff
Remy Oukaour
2018-01-10
Group some mutually edited files in data/sprites/
Remy Oukaour
2018-01-10
Other files belong in data/battle/
Remy Oukaour
2018-01-10
Battle data goes in data/battle/
Remy Oukaour
TreeMons, like fish groups, have constants
2018-01-10
Move radio channel data into data/
Remy Oukaour
2018-01-10
Constant swap explains this Battle Tower bug
Remy Oukaour
2018-01-10
gfx/*.asm files have INCBINs
Remy Oukaour
2018-01-10
Specialized macros go with their data/code
Remy Oukaour
2018-01-09
Split tilesets/ into gfx/tilesets and data/tilesets/
Remy Oukaour
2018-01-09
Clarify doc comment
Remy Oukaour
2018-01-09
Move data/palettes/ .pal files into gfx/
Remy Oukaour
2018-01-09
Binary tilemaps
Remy Oukaour
2018-01-09
data/phone_text → data/phone/text
Remy Oukaour
2018-01-09
CRYSTAL11 → _CRYSTAL11
Remy Oukaour
2018-01-09
Clearer Battle Tower code
Remy Oukaour
2018-01-09
More comments
Remy Oukaour
Fix some constants
2018-01-09
Simpler comments
Remy Oukaour
2018-01-09
Indent with tabs
Remy Oukaour
2018-01-09
Move battle engine data into data/
Remy Oukaour
IsJohtoGymLeader → IsGymLeader
2018-01-09
default_names.asm → player_names.asm
Remy Oukaour
2018-01-09
includes.asm → constants.asm
Remy Oukaour
2018-01-09
Move text/ into data/
Remy Oukaour
2018-01-08
Macro clarifies how TimeFishGroups works
Remy Oukaour
2018-01-06
Organize mobile/battle_tower_*.asm data and code
Remy Oukaour
2018-01-03
More relevant data file locations
Remy Oukaour
2018-01-03
Better names
Remy Oukaour
2018-01-03
Scrub WRAM addresses from comments & use WRAM1_Begin where appropriate.
Adelaide Walter
2018-01-02
Move EZChat Pokémon order to data/
Remy Oukaour
2018-01-02
pngcrush -noreduce
Remy Oukaour
2018-01-02
Identify more G/S intro OAM data
Remy Oukaour
2018-01-02
town_map.png matches pokegear.png
Remy Oukaour
2018-01-02
One more G/S intro OAM identified
Remy Oukaour
2018-01-02
Align comments
Remy Oukaour
2018-01-02
More G/S intro OAM documentation
Remy Oukaour
2018-01-02
1-based EZ Chat cursor data indexes
Remy Oukaour
2018-01-02
More sprite anim documentation
Remy Oukaour
2018-01-02
Document more sprite anim data
Remy Oukaour
2018-01-02
Consistent predef function names
xCrystal
2018-01-02
Clean up leftover code from main.asm
xCrystal
2018-01-02
Clean up XXX comments for unused content
xCrystal
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