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2018-01-16
map_header → map_def; map_header_2 → map_data
Remy Oukaour
2018-01-15
Move code out of gfx/ (close #474)
Remy Oukaour
2018-01-15
Markdown formatting
Remy Oukaour
2018-01-14
Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR #...
Remy Oukaour
2018-01-14
Added menu documentation
mid-kid
2018-01-13
Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for ma...
Remy Oukaour
2018-01-12
Use more constants in scripts
Remy Oukaour
2018-01-10
Other files belong in data/battle/
Remy Oukaour
2018-01-09
Split tilesets/ into gfx/tilesets and data/tilesets/
Remy Oukaour
2018-01-03
Tileset images are 128px wide
Remy Oukaour
2018-01-01
Bold
Remy Oukaour
2018-01-01
Fix battle anim documentation
Remy Oukaour
2018-01-01
Use constants for rBGPI+rOBPI auto-increment
Remy Oukaour
2018-01-01
Document some more battle animation commands
yenatch
2017-12-29
fix markdown formatting in battle_anim_commands.md
yenatch
2017-12-29
Document some battle animation commands
yenatch
2017-12-29
Fix anim_obj x/y values
yenatch
2017-12-28
Consistent (x, y) coordinate formatting in map scripts
Remy Oukaour
2017-12-28
Correct comment
Remy Oukaour
2017-12-28
Document the Magikarp bug fix from PR #443
Remy Oukaour
2017-12-28
Document another Magikarp length bug. (to do: correct formula values)
Remy Oukaour
2017-12-28
Specify which bugs are needed for backwards compatibility
Remy Oukaour
2017-12-28
Document another bug
Remy Oukaour
2017-12-28
as → are
Remy Oukaour
2017-12-28
Explain what bugs, glitches, and flaws are
Remy Oukaour
2017-12-28
Document design flaws
Remy Oukaour
2017-12-27
Remove redundant data/ filename prefixes
Remy Oukaour
2017-12-27
Move events/ to engine/events/
Remy Oukaour
2017-12-26
Keep memory map values in hardware_constants.asm
Remy Oukaour
2017-12-26
Copy sram.asm's global start/end constants for wram.asm and vram.asm
Remy Oukaour
2017-12-26
Correct documentation
Remy Oukaour
2017-12-26
event/ → events/, and move some appropriate engine/ files there
Remy Oukaour
2017-12-26
Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
Remy Oukaour
2017-12-26
Split battle/ into data/ and engine/ components
Remy Oukaour
2017-12-26
Update docs
Remy Oukaour
2017-12-25
Clean up docs/music_commands.md formatting and link to old wiki page
Remy Oukaour
2017-12-25
Copy @henrxv's anim_obj documentation to docs/move_anim_commands.md (closes #...
Remy Oukaour
2017-12-25
Expand assembly documentation
Remy Oukaour
2017-12-25
Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100`...
Remy Oukaour
2017-12-24
fix markdown reference links
yenatch
2017-12-24
Music documentation
froggestspirit
2017-12-24
Start documentation for assembly language
Remy Oukaour
2017-12-24
s/number/scene/, and correct some documentation
Remy Oukaour
2017-12-24
Update documentation to match renaming
Remy Oukaour
2017-12-24
Renaming: (fix #412)
Remy Oukaour
2017-12-23
Keep images within repo
Remy Oukaour
2017-12-22
Correct directions
Remy Oukaour
2017-12-22
Document one more graphical mistake
Remy Oukaour
2017-12-22
Document a graphical error
Remy Oukaour
2017-12-21
Include bugfix in comments
Remy Oukaour
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