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AgeCommit message (Expand)Author
2018-01-16map_header → map_def; map_header_2 → map_dataRemy Oukaour
2018-01-15Move code out of gfx/ (close #474)Remy Oukaour
2018-01-15Markdown formattingRemy Oukaour
2018-01-14Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR #...Remy Oukaour
2018-01-14Added menu documentationmid-kid
2018-01-13Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for ma...Remy Oukaour
2018-01-12Use more constants in scriptsRemy Oukaour
2018-01-10Other files belong in data/battle/Remy Oukaour
2018-01-09Split tilesets/ into gfx/tilesets and data/tilesets/Remy Oukaour
2018-01-03Tileset images are 128px wideRemy Oukaour
2018-01-01BoldRemy Oukaour
2018-01-01Fix battle anim documentationRemy Oukaour
2018-01-01Use constants for rBGPI+rOBPI auto-incrementRemy Oukaour
2018-01-01Document some more battle animation commandsyenatch
2017-12-29fix markdown formatting in battle_anim_commands.mdyenatch
2017-12-29Document some battle animation commandsyenatch
2017-12-29Fix anim_obj x/y valuesyenatch
2017-12-28Consistent (x, y) coordinate formatting in map scriptsRemy Oukaour
2017-12-28Correct commentRemy Oukaour
2017-12-28Document the Magikarp bug fix from PR #443Remy Oukaour
2017-12-28Document another Magikarp length bug. (to do: correct formula values)Remy Oukaour
2017-12-28Specify which bugs are needed for backwards compatibilityRemy Oukaour
2017-12-28Document another bugRemy Oukaour
2017-12-28as → areRemy Oukaour
2017-12-28Explain what bugs, glitches, and flaws areRemy Oukaour
2017-12-28Document design flawsRemy Oukaour
2017-12-27Remove redundant data/ filename prefixesRemy Oukaour
2017-12-27Move events/ to engine/events/Remy Oukaour
2017-12-26Keep memory map values in hardware_constants.asmRemy Oukaour
2017-12-26Copy sram.asm's global start/end constants for wram.asm and vram.asmRemy Oukaour
2017-12-26Correct documentationRemy Oukaour
2017-12-26event/ → events/, and move some appropriate engine/ files thereRemy Oukaour
2017-12-26Use "battle_anims" and "sprite_anims" for clarity, not just "anims"Remy Oukaour
2017-12-26Split battle/ into data/ and engine/ componentsRemy Oukaour
2017-12-26Update docsRemy Oukaour
2017-12-25Clean up docs/music_commands.md formatting and link to old wiki pageRemy Oukaour
2017-12-25Copy @henrxv's anim_obj documentation to docs/move_anim_commands.md (closes #...Remy Oukaour
2017-12-25Expand assembly documentationRemy Oukaour
2017-12-25Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100`...Remy Oukaour
2017-12-24fix markdown reference linksyenatch
2017-12-24Music documentationfroggestspirit
2017-12-24Start documentation for assembly languageRemy Oukaour
2017-12-24s/number/scene/, and correct some documentationRemy Oukaour
2017-12-24Update documentation to match renamingRemy Oukaour
2017-12-24Renaming: (fix #412)Remy Oukaour
2017-12-23Keep images within repoRemy Oukaour
2017-12-22Correct directionsRemy Oukaour
2017-12-22Document one more graphical mistakeRemy Oukaour
2017-12-22Document a graphical errorRemy Oukaour
2017-12-21Include bugfix in commentsRemy Oukaour