Age | Commit message (Expand) | Author |
2018-01-26 | Move-unique effect commands consistently go in engine/battle/move_effects/ | Rangi |
2018-01-24 | Remove Special_ prefix from special routines (close #478) | Rangi |
2018-01-23 | MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #... | Rangi |
2018-01-23 | trainers put the class and id first: `trainer YOUNGSTER, JOEY1, ...` | Rangi |
2018-01-23 | hiddenitem, like itemball and object_event, puts the item first and the event... | Rangi |
2018-01-23 | Daisy offers "grooming", not "massage" | Rangi |
2018-01-21 | Group engine/pokedex files | Remy Oukaour |
2018-01-20 | PARTY_LENGTH; MON_NAME; sgb_border.bin | Remy Oukaour |
2018-01-18 | More charmap and home/text.asm documentation for JP chars | Remy Oukaour |
2018-01-17 | </code> | Remy Oukaour |
2018-01-17 | Rename some tilesets (close #467) | Remy Oukaour |
2018-01-17 | Allow italics/bold within inline code | Remy Oukaour |
2018-01-16 | "CryHeader" → "Cry"; "Cry" → "MonCry" | Remy Oukaour |
2018-01-16 | map_header → map_def; map_header_2 → map_data | Remy Oukaour |
2018-01-15 | Move code out of gfx/ (close #474) | Remy Oukaour |
2018-01-15 | Markdown formatting | Remy Oukaour |
2018-01-14 | Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR #... | Remy Oukaour |
2018-01-14 | Added menu documentation | mid-kid |
2018-01-13 | Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for ma... | Remy Oukaour |
2018-01-12 | Use more constants in scripts | Remy Oukaour |
2018-01-10 | Other files belong in data/battle/ | Remy Oukaour |
2018-01-09 | Split tilesets/ into gfx/tilesets and data/tilesets/ | Remy Oukaour |
2018-01-03 | Tileset images are 128px wide | Remy Oukaour |
2018-01-01 | Bold | Remy Oukaour |
2018-01-01 | Fix battle anim documentation | Remy Oukaour |
2018-01-01 | Use constants for rBGPI+rOBPI auto-increment | Remy Oukaour |
2018-01-01 | Document some more battle animation commands | yenatch |
2017-12-29 | fix markdown formatting in battle_anim_commands.md | yenatch |
2017-12-29 | Document some battle animation commands | yenatch |
2017-12-29 | Fix anim_obj x/y values | yenatch |
2017-12-28 | Consistent (x, y) coordinate formatting in map scripts | Remy Oukaour |
2017-12-28 | Correct comment | Remy Oukaour |
2017-12-28 | Document the Magikarp bug fix from PR #443 | Remy Oukaour |
2017-12-28 | Document another Magikarp length bug. (to do: correct formula values) | Remy Oukaour |
2017-12-28 | Specify which bugs are needed for backwards compatibility | Remy Oukaour |
2017-12-28 | Document another bug | Remy Oukaour |
2017-12-28 | as → are | Remy Oukaour |
2017-12-28 | Explain what bugs, glitches, and flaws are | Remy Oukaour |
2017-12-28 | Document design flaws | Remy Oukaour |
2017-12-27 | Remove redundant data/ filename prefixes | Remy Oukaour |
2017-12-27 | Move events/ to engine/events/ | Remy Oukaour |
2017-12-26 | Keep memory map values in hardware_constants.asm | Remy Oukaour |
2017-12-26 | Copy sram.asm's global start/end constants for wram.asm and vram.asm | Remy Oukaour |
2017-12-26 | Correct documentation | Remy Oukaour |
2017-12-26 | event/ → events/, and move some appropriate engine/ files there | Remy Oukaour |
2017-12-26 | Use "battle_anims" and "sprite_anims" for clarity, not just "anims" | Remy Oukaour |
2017-12-26 | Split battle/ into data/ and engine/ components | Remy Oukaour |
2017-12-26 | Update docs | Remy Oukaour |
2017-12-25 | Clean up docs/music_commands.md formatting and link to old wiki page | Remy Oukaour |
2017-12-25 | Copy @henrxv's anim_obj documentation to docs/move_anim_commands.md (closes #... | Remy Oukaour |