Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-02-08 | Remove EXIF metadata from images | mid-kid | |
This is just a pet-peeve of mine, but if you're going to have half of the repo filled with clean PNGs, and only have some with this metadata, might as well clean it all right up. | |||
2018-02-05 | No redundant item effect labels | Rangi | |
2018-02-04 | Keep specials files together | Rangi | |
2018-02-04 | "chances" → "probabilities", since other files use that term and "changes" ↵ | Rangi | |
exists right next to it | |||
2018-02-03 | Sync _ | Rangi | |
2018-02-03 | Macro factors out sine code, just like sine data, since it's used 5 times | Rangi | |
2018-02-03 | Keep documentation in sync with new WRAM labels | Rangi | |
2018-02-02 | use "x + -1" not "x +- 1" | Rangi | |
(TODO: use "x - 1" once rgbds allows it) | |||
2018-02-02 | spriteface → objectface, consistent with the other script commands | Rangi | |
2018-02-02 | Remove checkmorn/checkday/checknite macros | Rangi | |
2018-02-02 | Script commands don't have underscores | Rangi | |
2018-02-01 | warp_event x, y, map, warp_id | Rangi | |
2018-01-31 | const_def N | Rangi | |
2018-01-31 | Add TOC | Rangi | |
2018-01-31 | Forgot the person→object rename | Rangi | |
2018-01-31 | Comment the person constants sections, like the others | Rangi | |
2018-01-30 | Don't repeat a subheading | Rangi | |
2018-01-30 | SPRITEMOVEDATA_LAPRAS → SPRITEMOVEDATA_SWIM_WANDER | Rangi | |
(more precise, and encourages hacks to add more SWIM movements) | |||
2018-01-30 | Better headings | Rangi | |
2018-01-30 | Clarify big doll-related constants (Snorlax and Lapras are symmetrical, Onix ↵ | Rangi | |
is not) | |||
2018-01-30 | SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other ↵ | Rangi | |
things like Azalea's Slowpokes, not just items and trees) | |||
2018-01-30 | Remove unreferenced map script heading labels | Rangi | |
2018-01-28 | grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/g | Rangi | |
2018-01-26 | G/S Scripting Compendium link | Rangi | |
2018-01-26 | Sync documentation with code | Rangi | |
2018-01-26 | Move-unique effect commands consistently go in engine/battle/move_effects/ | Rangi | |
2018-01-24 | Remove Special_ prefix from special routines (close #478) | Rangi | |
2018-01-23 | MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue ↵ | Rangi | |
#440) | |||
2018-01-23 | trainers put the class and id first: `trainer YOUNGSTER, JOEY1, ...` | Rangi | |
2018-01-23 | hiddenitem, like itemball and object_event, puts the item first and the ↵ | Rangi | |
event last | |||
2018-01-23 | Daisy offers "grooming", not "massage" | Rangi | |
2018-01-21 | Group engine/pokedex files | Remy Oukaour | |
2018-01-20 | PARTY_LENGTH; MON_NAME; sgb_border.bin | Remy Oukaour | |
2018-01-18 | More charmap and home/text.asm documentation for JP chars | Remy Oukaour | |
2018-01-17 | </code> | Remy Oukaour | |
2018-01-17 | Rename some tilesets (close #467) | Remy Oukaour | |
2018-01-17 | Allow italics/bold within inline code | Remy Oukaour | |
2018-01-16 | "CryHeader" → "Cry"; "Cry" → "MonCry" | Remy Oukaour | |
2018-01-16 | map_header → map_def; map_header_2 → map_data | Remy Oukaour | |
2018-01-15 | Move code out of gfx/ (close #474) | Remy Oukaour | |
2018-01-15 | Markdown formatting | Remy Oukaour | |
2018-01-14 | Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR ↵ | Remy Oukaour | |
#452) # Conflicts: # data/player_names.asm # engine/battle/menu.asm # engine/billspc.asm # engine/billspctop.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/delete_save_change_clock.asm # engine/events/buena.asm # engine/events/elevator.asm # engine/events/kurt.asm # engine/events/mom.asm # engine/events/move_tutor.asm # engine/events/pokecenter_pc.asm # engine/events/pokepic.asm # engine/events/std_scripts.asm # engine/events/unown_walls.asm # engine/init_gender.asm # engine/intro_menu.asm # engine/mail.asm # engine/main_menu.asm # engine/mart.asm # engine/menu_2.asm # engine/mon_menu.asm # engine/pack.asm # engine/slot_machine.asm # engine/start_menu.asm # home/menu.asm # maps/CeladonDeptStore6F.asm # maps/CeladonGameCornerPrizeRoom.asm # maps/DragonShrine.asm # maps/EarlsPokemonAcademy.asm # maps/GoldenrodCity.asm # maps/GoldenrodDeptStore6F.asm # maps/GoldenrodGameCorner.asm # maps/GoldenrodPokeComCenter2FMobile.asm # mobile/mobile_12.asm # mobile/mobile_12_2.asm # mobile/mobile_22.asm # mobile/mobile_22_2.asm # mobile/mobile_40.asm # mobile/mobile_45.asm # mobile/mobile_45_sprite_engine.asm # mobile/mobile_46.asm # mobile/mobile_5c.asm # mobile/mobile_5f.asm # mobile/mobile_menu.asm | |||
2018-01-14 | Added menu documentation | mid-kid | |
While slightly shitty, it's as complete as I'm able to get it. Any improvements are welcome. | |||
2018-01-13 | Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for ↵ | Remy Oukaour | |
map scripts | |||
2018-01-12 | Use more constants in scripts | Remy Oukaour | |
2018-01-10 | Other files belong in data/battle/ | Remy Oukaour | |
2018-01-09 | Split tilesets/ into gfx/tilesets and data/tilesets/ | Remy Oukaour | |
2018-01-03 | Tileset images are 128px wide | Remy Oukaour | |
2018-01-01 | Bold | Remy Oukaour | |
2018-01-01 | Fix battle anim documentation | Remy Oukaour | |