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2018-02-08Remove EXIF metadata from imagesmid-kid
2018-02-05No redundant item effect labelsRangi
2018-02-04Keep specials files togetherRangi
2018-02-04"chances" → "probabilities", since other files use that term and "changes" ...Rangi
2018-02-03Sync _Rangi
2018-02-03Macro factors out sine code, just like sine data, since it's used 5 timesRangi
2018-02-03Keep documentation in sync with new WRAM labelsRangi
2018-02-02use "x + -1" not "x +- 1"Rangi
2018-02-02spriteface → objectface, consistent with the other script commandsRangi
2018-02-02Remove checkmorn/checkday/checknite macrosRangi
2018-02-02Script commands don't have underscoresRangi
2018-02-01warp_event x, y, map, warp_idRangi
2018-01-31const_def NRangi
2018-01-31Add TOCRangi
2018-01-31Forgot the person→object renameRangi
2018-01-31Comment the person constants sections, like the othersRangi
2018-01-30Don't repeat a subheadingRangi
2018-01-30SPRITEMOVEDATA_LAPRAS → SPRITEMOVEDATA_SWIM_WANDERRangi
2018-01-30Better headingsRangi
2018-01-30Clarify big doll-related constants (Snorlax and Lapras are symmetrical, Onix ...Rangi
2018-01-30SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things...Rangi
2018-01-30Remove unreferenced map script heading labelsRangi
2018-01-28grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/gRangi
2018-01-26G/S Scripting Compendium linkRangi
2018-01-26Sync documentation with codeRangi
2018-01-26Move-unique effect commands consistently go in engine/battle/move_effects/Rangi
2018-01-24Remove Special_ prefix from special routines (close #478)Rangi
2018-01-23MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #...Rangi
2018-01-23trainers put the class and id first: `trainer YOUNGSTER, JOEY1, ...`Rangi
2018-01-23hiddenitem, like itemball and object_event, puts the item first and the event...Rangi
2018-01-23Daisy offers "grooming", not "massage"Rangi
2018-01-21Group engine/pokedex filesRemy Oukaour
2018-01-20PARTY_LENGTH; MON_NAME; sgb_border.binRemy Oukaour
2018-01-18More charmap and home/text.asm documentation for JP charsRemy Oukaour
2018-01-17</code>Remy Oukaour
2018-01-17Rename some tilesets (close #467)Remy Oukaour
2018-01-17Allow italics/bold within inline codeRemy Oukaour
2018-01-16"CryHeader" → "Cry"; "Cry" → "MonCry"Remy Oukaour
2018-01-16map_header → map_def; map_header_2 → map_dataRemy Oukaour
2018-01-15Move code out of gfx/ (close #474)Remy Oukaour
2018-01-15Markdown formattingRemy Oukaour
2018-01-14Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR #...Remy Oukaour
2018-01-14Added menu documentationmid-kid
2018-01-13Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for ma...Remy Oukaour
2018-01-12Use more constants in scriptsRemy Oukaour
2018-01-10Other files belong in data/battle/Remy Oukaour
2018-01-09Split tilesets/ into gfx/tilesets and data/tilesets/Remy Oukaour
2018-01-03Tileset images are 128px wideRemy Oukaour
2018-01-01BoldRemy Oukaour
2018-01-01Fix battle anim documentationRemy Oukaour