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2018-07-27Separate Beat Up bugsRangi
2018-07-27Reword bug docs now that they use diffsRangi
2018-07-27"Explain" diff format in bugs_and_glitchesmid-kid
2018-07-26Remove a documented bug that's not really a bugmid-kid
I mean, technically, being able to read beyond a data table's size is bad practice, but there's so many cases of this that it's not worth mentioning. For most of these cases, at least, it's safe to assume the index won't ever get high enough to surpass such a table's length, because it's either hardcoded or decided by the game without the use of uncontrollable data. As such, they don't expose any actual bugs.
2018-07-26Consistently use the diff format in bugs_and_glitchesmid-kid
2018-07-26Merge pull request #489 from i0brendan0/i0brendan0-patch-5Rangi
Add Fix for Lock-On Bug
2018-07-26Merge pull request #522 from ketsuban/the-diffeningRangi
Convert code samples to diffs
2018-07-21turns out none of the code is neededi0brendan0
2018-07-21final changei0brendan0
2018-07-21Merge branch 'master' of hyperdriveguy/pokecrystalIIMarckus
2018-07-21Merge branch 'master' into the-diffeningThomas Winwood
2018-07-20Add Counter and Mirror Coat bugfixHyperdriveguy
2018-06-24Fix triple newlines left over from removing address commentsRangi
2018-06-24Remove address comments in docsRangi
2018-06-18final fixi0brendan0
2018-06-12Note which labels are only needed for locating banks (relevant to issue #485)Rangi
2018-06-10Fix small bugThomas Winwood
2018-06-09Convert code samples in bugs_and_glitches.md to diffsThomas Winwood
2018-06-09Convert code samples in design_flaws.md to diffsThomas Winwood
2018-06-03Create empty sections for the remaining FixPicBank array entriesRangi
2018-06-03Change FixPicBank bank arrayRangi
2018-06-02undo protect message bugi0brendan0
2018-05-24Function6ec1 → CanObjectMoveInDirectionRangi
2018-05-23Identify more sprite move data flag bitsRangi
2018-05-09Fix doc linksRangi
2018-05-06Fix rest of the givepokeitem/checkpokeitem referencesmid-kid
2018-05-05fix-various-little-thingsmid-kid
A compilation of suggestions from the discord that don't deserve separate commits and are not questionable at all™.
2018-04-05Use constants for bit/set/res moreRangi
2018-04-04Merge pull request #505 from mid-kid/battlecommandsyenatch
Battle command fixes
2018-04-04Update docs and comments to reflect renamesmid-kid
2018-04-04Document more Beat Up-related bugsmid-kid
Two bugs related to not raising the substitute when it should, one bug related to not running king's rock when it should, and the other related to running king's rock when it shouldn't. Fun.
2018-04-01Update file paths in constants/ and docs/mid-kid
2018-03-04201 -> 200Rangi
2018-03-04Bug docs match codeRangi
2018-03-01Reflect Rangi's suggestioni0brendan0
2018-03-01Add Protect Bug and Fixi0brendan0
Moves 'miss' when opponent uses Protect.
2018-02-26Document more quirks and bugsRangi
2018-02-26Document HOF Master bug (close #494)Rangi
2018-02-25Merge branch 'master' of https://github.com/pret/pokecrystalRangi
# Conflicts: # constants/map_constants.asm # constants/wram_constants.asm # data/radio/oaks_pkmn_talk_routes.asm # data/radio/pnp_hidden_places.asm # engine/battle/core.asm # engine/breeding.asm # engine/phone/phone_scripts.asm # engine/radio.asm # maps/BattleTower1F.asm # maps/OlivineLighthouse2F.asm # maps/OlivineLighthouse6F.asm # maps/PokemonFanClub.asm # maps/RadioTower1F.asm # maps/RadioTower2F.asm # maps/Route30BerryHouse.asm # maps/Route34IlexForestGate.asm # maps/Route36NationalParkGate.asm # maps/RuinsOfAlphKabutoChamber.asm # maps/RuinsOfAlphResearchCenter.asm # maps/VermilionPort.asm # maps/VictoryRoad.asm
2018-02-25* loadmenuheader -> loadmenu (ead103d)Rangi
* objectface -> turnobject (c834bda)
2018-02-22Pkmn -> Monmid-kid
Since we're aiming for consistency across the codebase, I believe it includes a uniform way to refer to the creatures this game consists of in the labels of the code. The only exceptions to this rule are labels referring to things named through the use of the <PK><MN> or <PKMN> characters, in which case PKMN is used. Most of this was already consistent enough™, I just picked the convention with the most occurences and fixed the outliers.
2018-02-20Fixi0brendan0
I did a dumb and used the wrong check instruction. Should actually work.
2018-02-19Add Fix for Lock On Status Movesi0brendan0
These changes should fix the status move and secondary effects not working if the opponent is flying or digging but has been locked on.
2018-02-08Remove EXIF metadata from imagesmid-kid
This is just a pet-peeve of mine, but if you're going to have half of the repo filled with clean PNGs, and only have some with this metadata, might as well clean it all right up.
2018-02-05No redundant item effect labelsRangi
2018-02-04Keep specials files togetherRangi
2018-02-04"chances" → "probabilities", since other files use that term and "changes" ↵Rangi
exists right next to it
2018-02-03Sync _Rangi
2018-02-03Macro factors out sine code, just like sine data, since it's used 5 timesRangi
2018-02-03Keep documentation in sync with new WRAM labelsRangi