Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-02-02 | use "x + -1" not "x +- 1" | Rangi | |
(TODO: use "x - 1" once rgbds allows it) | |||
2018-02-02 | spriteface → objectface, consistent with the other script commands | Rangi | |
2018-02-02 | Remove checkmorn/checkday/checknite macros | Rangi | |
2018-02-02 | Script commands don't have underscores | Rangi | |
2018-02-01 | warp_event x, y, map, warp_id | Rangi | |
2018-01-31 | const_def N | Rangi | |
2018-01-31 | Add TOC | Rangi | |
2018-01-31 | Forgot the person→object rename | Rangi | |
2018-01-31 | Comment the person constants sections, like the others | Rangi | |
2018-01-30 | Don't repeat a subheading | Rangi | |
2018-01-30 | SPRITEMOVEDATA_LAPRAS → SPRITEMOVEDATA_SWIM_WANDER | Rangi | |
(more precise, and encourages hacks to add more SWIM movements) | |||
2018-01-30 | Better headings | Rangi | |
2018-01-30 | Clarify big doll-related constants (Snorlax and Lapras are symmetrical, Onix ↵ | Rangi | |
is not) | |||
2018-01-30 | SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other ↵ | Rangi | |
things like Azalea's Slowpokes, not just items and trees) | |||
2018-01-30 | Remove unreferenced map script heading labels | Rangi | |
2018-01-28 | grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/g | Rangi | |
2018-01-26 | G/S Scripting Compendium link | Rangi | |
2018-01-26 | Sync documentation with code | Rangi | |
2018-01-26 | Move-unique effect commands consistently go in engine/battle/move_effects/ | Rangi | |
2018-01-24 | Remove Special_ prefix from special routines (close #478) | Rangi | |
2018-01-23 | MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue ↵ | Rangi | |
#440) | |||
2018-01-23 | trainers put the class and id first: `trainer YOUNGSTER, JOEY1, ...` | Rangi | |
2018-01-23 | hiddenitem, like itemball and object_event, puts the item first and the ↵ | Rangi | |
event last | |||
2018-01-23 | Daisy offers "grooming", not "massage" | Rangi | |
2018-01-21 | Group engine/pokedex files | Remy Oukaour | |
2018-01-20 | PARTY_LENGTH; MON_NAME; sgb_border.bin | Remy Oukaour | |
2018-01-18 | More charmap and home/text.asm documentation for JP chars | Remy Oukaour | |
2018-01-17 | </code> | Remy Oukaour | |
2018-01-17 | Rename some tilesets (close #467) | Remy Oukaour | |
2018-01-17 | Allow italics/bold within inline code | Remy Oukaour | |
2018-01-16 | "CryHeader" → "Cry"; "Cry" → "MonCry" | Remy Oukaour | |
2018-01-16 | map_header → map_def; map_header_2 → map_data | Remy Oukaour | |
2018-01-15 | Move code out of gfx/ (close #474) | Remy Oukaour | |
2018-01-15 | Markdown formatting | Remy Oukaour | |
2018-01-14 | Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR ↵ | Remy Oukaour | |
#452) # Conflicts: # data/player_names.asm # engine/battle/menu.asm # engine/billspc.asm # engine/billspctop.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/delete_save_change_clock.asm # engine/events/buena.asm # engine/events/elevator.asm # engine/events/kurt.asm # engine/events/mom.asm # engine/events/move_tutor.asm # engine/events/pokecenter_pc.asm # engine/events/pokepic.asm # engine/events/std_scripts.asm # engine/events/unown_walls.asm # engine/init_gender.asm # engine/intro_menu.asm # engine/mail.asm # engine/main_menu.asm # engine/mart.asm # engine/menu_2.asm # engine/mon_menu.asm # engine/pack.asm # engine/slot_machine.asm # engine/start_menu.asm # home/menu.asm # maps/CeladonDeptStore6F.asm # maps/CeladonGameCornerPrizeRoom.asm # maps/DragonShrine.asm # maps/EarlsPokemonAcademy.asm # maps/GoldenrodCity.asm # maps/GoldenrodDeptStore6F.asm # maps/GoldenrodGameCorner.asm # maps/GoldenrodPokeComCenter2FMobile.asm # mobile/mobile_12.asm # mobile/mobile_12_2.asm # mobile/mobile_22.asm # mobile/mobile_22_2.asm # mobile/mobile_40.asm # mobile/mobile_45.asm # mobile/mobile_45_sprite_engine.asm # mobile/mobile_46.asm # mobile/mobile_5c.asm # mobile/mobile_5f.asm # mobile/mobile_menu.asm | |||
2018-01-14 | Added menu documentation | mid-kid | |
While slightly shitty, it's as complete as I'm able to get it. Any improvements are welcome. | |||
2018-01-13 | Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for ↵ | Remy Oukaour | |
map scripts | |||
2018-01-12 | Use more constants in scripts | Remy Oukaour | |
2018-01-10 | Other files belong in data/battle/ | Remy Oukaour | |
2018-01-09 | Split tilesets/ into gfx/tilesets and data/tilesets/ | Remy Oukaour | |
2018-01-03 | Tileset images are 128px wide | Remy Oukaour | |
2018-01-01 | Bold | Remy Oukaour | |
2018-01-01 | Fix battle anim documentation | Remy Oukaour | |
2018-01-01 | Use constants for rBGPI+rOBPI auto-increment | Remy Oukaour | |
Fix some documentation | |||
2018-01-01 | Document some more battle animation commands | yenatch | |
2017-12-29 | fix markdown formatting in battle_anim_commands.md | yenatch | |
2017-12-29 | Document some battle animation commands | yenatch | |
2017-12-29 | Fix anim_obj x/y values | yenatch | |
- negative values have no meaning - left in optional tile x/y for backwards compatibility | |||
2017-12-28 | Consistent (x, y) coordinate formatting in map scripts | Remy Oukaour | |
2017-12-28 | Correct comment | Remy Oukaour | |