index
:
pokecrystal
install
master
Pokémon Crystal
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engine
/
battle
Age
Commit message (
Collapse
)
Author
2018-01-09
Consistent sine wave code formatting
Remy Oukaour
2018-01-09
More comments
Remy Oukaour
Fix some constants
2018-01-09
Move battle engine data into data/
Remy Oukaour
IsJohtoGymLeader → IsGymLeader
2018-01-08
Document hardcoded SRAM addresses.
Adelaide Walter
2018-01-08
Use BANK for hardcoded SRAM banks (except for vestigial refs to JP's banks 4-7)
Adelaide Walter
2018-01-07
Predef_FlagAction -> Predef_SmallFarFlagAction
xCrystal
2018-01-05
Predef_Flag -> Predef_FlagAction
xCrystal
2018-01-04
Use BANK for hardcoded WRAM banks preceding FarCopyWRAM/GetFarWRAMByte calls.
Adelaide Walter
2018-01-03
Use BANK for hardcoded WRAM banks (except where bankswitches appear ↵
Adelaide Walter
unnecessary).
2018-01-02
Use BANK for all hardcoded banks with BANK in comments.
Adelaide Walter
2018-01-02
No more mobile EQUS ret (replace with Stubbed_ + ret)
xCrystal
2018-01-02
More unreferenced labels and unused text
xCrystal
2018-01-02
Consistent predef function names
xCrystal
2018-01-02
More clarification
Remy Oukaour
2018-01-02
Reword Magikarp length comments
Remy Oukaour
2018-01-02
More unreferenced labels cleanup
xCrystal
2018-01-02
Clean up Predef function names
xCrystal
2018-01-02
Clean up XXX comments for unused content
xCrystal
2018-01-01
Merge 2d0ed11 and 355acfc from Roukaour/master
xCrystal
2018-01-01
Rename Pals labels in WRAM bank 5
xCrystal
2018-01-01
Use constants for rBGPI+rOBPI auto-increment
Remy Oukaour
Fix some documentation
2017-12-29
LY_BLANK and rLCDC constants
xCrystal
2017-12-28
endm -> ENDM
xCrystal
2017-12-28
Suggest fixes to untranslated magikarp length filters
xCrystal
2017-12-28
More constants and documentation in slot machines
xCrystal
2017-12-28
Update Magikarp length documentation
xCrystal
2017-12-28
Lowercase v for VRAM addresses
xCrystal
2017-12-28
Uppercase MACRO and EQU(S) according to the style guide
xCrystal
2017-12-28
Prefix engine_flags wram addresses with w
xCrystal
2017-12-27
Remove redundant data/ filename prefixes
Remy Oukaour
2017-12-26
event/ → events/, and move some appropriate engine/ files there
Remy Oukaour
2017-12-26
Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
Remy Oukaour
2017-12-26
Split battle/ into data/ and engine/ components
Remy Oukaour
[prev]