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AgeCommit message (Collapse)Author
2018-01-12Label more ANIM_OBJ_* constantsRemy Oukaour
2018-01-11Use maskbits some moreRemy Oukaour
2018-01-10Resolve #461Remy Oukaour
2018-01-09Consistent sine wave code formattingRemy Oukaour
2018-01-08Simplify comments per Rangi's rec.Adelaide Walter
2018-01-04Document switches to BANK(sScratch) via xor aAdelaide Walter
2018-01-03Use BANK for hardcoded WRAM banks (except where bankswitches appear ↵Adelaide Walter
unnecessary).
2018-01-02Use BANK for all hardcoded banks with BANK in comments.Adelaide Walter
2018-01-02More unreferenced labels and unused textxCrystal
2018-01-02Consistent predef function namesxCrystal
2018-01-01Rename Pals labels in WRAM bank 5xCrystal
2018-01-01Use more palette(s) constantsxCrystal
2017-12-29Consistently name unknown fields in macros/wram as FieldxxxCrystal
2017-12-29Clean up .Jumptable: spacesxCrystal
2017-12-28endm -> ENDMxCrystal
2017-12-28Lowercase v for VRAM addressesxCrystal
2017-12-26Battle animation data is like sprite animation dataRemy Oukaour
2017-12-26Use "battle_anims" and "sprite_anims" for clarity, not just "anims"Remy Oukaour