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Author
2018-01-22
wUnlockedUnowns engine flag constants
Rangi
2018-01-20
PARTY_LENGTH; MON_NAME; sgb_border.bin
Remy Oukaour
2018-01-20
Rename BATTLETOWER_NROF constants
Remy Oukaour
2018-01-18
Use Japanese charmap definitions in strings
Remy Oukaour
2018-01-18
Heal machine jumptable index constants
Remy Oukaour
2018-01-16
"CryHeader" → "Cry"; "Cry" → "MonCry"
Remy Oukaour
2018-01-16
map_header → map_def; map_header_2 → map_data
Remy Oukaour
2018-01-16
Avoid "+- 1" at every maskbits
Remy Oukaour
2018-01-16
Remove Predef_ prefix from routines listed in PredefPointers
Remy Oukaour
2018-01-15
Move code out of gfx/ (close #474)
Remy Oukaour
2018-01-15
_Special_BugContestJudging → _BugContestJudging; HOF_Predef_AnimateFrontpic...
Remy Oukaour
2018-01-14
Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR #...
Remy Oukaour
2018-01-14
Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal (res...
Remy Oukaour
2018-01-14
Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR ...
Remy Oukaour
2018-01-14
GFX tile sizes in decimal
Remy Oukaour
2018-01-14
More Battle Tower map script constants, fewer raw hex values
Remy Oukaour
2018-01-14
Use constants for menu flags
mid-kid
2018-01-13
menu_coords macro for (x1, y1, x2, y2) order (see issue #440)
Remy Oukaour
2018-01-12
More gfx/**/*.pal files
Remy Oukaour
2018-01-12
Use more constants in scripts
Remy Oukaour
2018-01-11
Break up engine/events_3.asm
Remy Oukaour
2018-01-11
Use charmap frame characters
Remy Oukaour
2018-01-11
Disambiguate some uses of wcf64/5/6
Remy Oukaour
2018-01-11
Use maskbits some more
Remy Oukaour
2018-01-11
More constants and data tables
Remy Oukaour
2018-01-11
Use constants and data for Unown chamber events
Remy Oukaour
2018-01-10
Arrays end with -1, not $ff
Remy Oukaour
2018-01-10
maskbits <count> +- 1
Remy Oukaour
2018-01-10
More maskbits
Remy Oukaour
2018-01-10
Resolve #461
Remy Oukaour
2018-01-10
Constant swap explains this Battle Tower bug
Remy Oukaour
2018-01-09
CRYSTAL11 → _CRYSTAL11
Remy Oukaour
2018-01-09
Clearer Battle Tower code
Remy Oukaour
2018-01-09
Consistent sine wave code formatting
Remy Oukaour
2018-01-08
Simplify comments per Rangi's rec.
Adelaide Walter
2018-01-06
Organize mobile/battle_tower_*.asm data and code
Remy Oukaour
2018-01-04
Document switches to BANK(sScratch) via xor a
Adelaide Walter
2018-01-04
Use BANK for hardcoded WRAM banks preceding FarCopyWRAM/GetFarWRAMByte calls.
Adelaide Walter
2018-01-03
Use BANK for hardcoded WRAM banks (except where bankswitches appear unnecessa...
Adelaide Walter
2018-01-03
Scrub WRAM addresses from comments & use WRAM1_Begin where appropriate.
Adelaide Walter
2018-01-02
No more mobile EQUS ret (replace with Stubbed_ + ret)
xCrystal
2018-01-02
Consistent predef function names
xCrystal
2018-01-02
Finish consistent Special function names
xCrystal
2018-01-02
Consolidate Special function names
xCrystal
2018-01-02
More unreferenced labels cleanup
xCrystal
2018-01-02
Clean up Predef function names
xCrystal
2018-01-02
Clean up XXX comments for unused content
xCrystal
2018-01-01
Rename Pals labels in WRAM bank 5
xCrystal
2018-01-01
Use more palette(s) constants
xCrystal
2017-12-30
Merge pull request #450 from roukaour/master
yenatch
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