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Author
2018-02-02
Remove checkmorn/checkday/checknite macros
Rangi
2018-02-02
Script commands don't have underscores
Rangi
2018-02-01
SCENE_DEFAULT=0 and SCENE_FINISHED=1 (generic constants for a common scene pa...
Rangi
2018-02-01
Meaningful scene constant names
Rangi
2018-01-31
Add scene ID constants (TODO: meaningful names)
Rangi
2018-01-31
NPC trade constants don't all just start with TRADE_
Rangi
2018-01-30
Comment values of special pointers, same as predefs
Rangi
2018-01-30
wSpritesEnd -> wVirtualOAMEnd.
luckytyphlosion
2018-01-30
Fix wVirtualOAM labels, part 2.
luckytyphlosion
2018-01-26
Sync documentation with code
Rangi
2018-01-25
Move event data to data/events/
Rangi
2018-01-24
Remove "UnusedSpecial_" prefixes too
Rangi
2018-01-24
Remove Special_ prefix from special routines (close #478)
Rangi
2018-01-24
Rename some routines to avoid conflicts when removing "Special_" prefixes
Rangi
2018-01-24
EVENT_TEMPORARY_UNTIL_MAP_RELOAD_[1-8] (close issue #481)
Rangi
2018-01-23
Prefix wram labels with w, part 2.
luckytyphlosion
2018-01-23
MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #...
Rangi
2018-01-23
x is the standard temp variable
Rangi
2018-01-23
Daisy offers "grooming", not "massage"
Rangi
2018-01-22
KrissHouse → PlayersHouse
Rangi
2018-01-22
Add daily+weekly bit flags (close issue #429)
Rangi
2018-01-22
wStatusFlags/2 bit constants
Rangi
2018-01-22
More engine flag constants
Rangi
2018-01-22
More engine bit flag constants
Rangi
2018-01-22
Day-Care bit flags
Rangi
2018-01-22
wUnlockedUnowns engine flag constants
Rangi
2018-01-20
PARTY_LENGTH; MON_NAME; sgb_border.bin
Remy Oukaour
2018-01-20
Rename BATTLETOWER_NROF constants
Remy Oukaour
2018-01-18
Use Japanese charmap definitions in strings
Remy Oukaour
2018-01-18
Heal machine jumptable index constants
Remy Oukaour
2018-01-16
"CryHeader" → "Cry"; "Cry" → "MonCry"
Remy Oukaour
2018-01-16
map_header → map_def; map_header_2 → map_data
Remy Oukaour
2018-01-16
Avoid "+- 1" at every maskbits
Remy Oukaour
2018-01-16
Remove Predef_ prefix from routines listed in PredefPointers
Remy Oukaour
2018-01-15
Move code out of gfx/ (close #474)
Remy Oukaour
2018-01-15
_Special_BugContestJudging → _BugContestJudging; HOF_Predef_AnimateFrontpic...
Remy Oukaour
2018-01-14
Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR #...
Remy Oukaour
2018-01-14
Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal (res...
Remy Oukaour
2018-01-14
Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR ...
Remy Oukaour
2018-01-14
GFX tile sizes in decimal
Remy Oukaour
2018-01-14
More Battle Tower map script constants, fewer raw hex values
Remy Oukaour
2018-01-14
Use constants for menu flags
mid-kid
2018-01-13
menu_coords macro for (x1, y1, x2, y2) order (see issue #440)
Remy Oukaour
2018-01-12
More gfx/**/*.pal files
Remy Oukaour
2018-01-12
Use more constants in scripts
Remy Oukaour
2018-01-11
Break up engine/events_3.asm
Remy Oukaour
2018-01-11
Use charmap frame characters
Remy Oukaour
2018-01-11
Disambiguate some uses of wcf64/5/6
Remy Oukaour
2018-01-11
Use maskbits some more
Remy Oukaour
2018-01-11
More constants and data tables
Remy Oukaour
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