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2020-07-17return → endcallback, reloadandreturn → reloadendRangi
2020-07-06add_tm, add_hm, and add_mt define TM##_MOVE, HM##_MOVE, and MT##_MOVE ↵Rangi
constants, to avoid repeating the move names in tmhm_moves.asm
2020-07-01Identify more labels, and use the jumptable macro when possibleRangi
2020-06-29Identify more labels and constantsRangi
2020-06-29Identify more unnamed labelsRangi
2020-06-21Comment more ROM labels as unreferencedRangi
(Some unreferenced labels are above code which is still used via fallthrough!)
2020-06-21Replace "Unreferenced" labels with "; unreferenced" commentsRangi
2020-06-21Remove some more raw addressesRangi
2020-06-17Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to ↵Rangi
OpenSRAM) To do: engine/{menus, overworld}
2020-06-16ReplaceKrisSprite -> UpdatePlayerSpriteRangi
2020-06-16Harmonize engine/{battle, battle_anims, events, games} with pokegoldRangi
2020-06-11Remove redundant tile graphics file, reuse othersRangi
2020-06-10Resolve #723: treat std scripts like specials and predefsRangi
2020-05-07Clean up some percentage valuesRangi
2020-04-18Miscellaneous fixes, including one for the Pokédex design flaw by ax6Rangi
2020-04-17More miscellaneous fixes (see #709)Rangi
2020-04-16Fix #709 miscellaneous issuesRangi
2020-04-06Enable rgbds warnings and remove CFLAGS=-O2 (default is now -O3)Rangi
2020-04-04`dsprite y, ypx, x, xpx, off, attr` -> `dbsprite x, y, xpx, ypx, off, attr`Rangi
2020-03-21Add suffixes to some constants to avoid ambiguityRangi
- `PSYCHIC` → `PSYCHIC_TYPE` (not the trainer `PSYCHIC_T` or the move `PSYCHIC_M`) - `BLACKBELT` → `BLACKBELT_I` (not the trainer `BLACKBELT_T`) - `CURSE_T` → `CURSE_TYPE` (not the move `CURSE`) - `TOWN_MAP_D` → `TOWN_MAP_POSTER` (not the item `TOWN_MAP`) This also uncovered a misidentified event: `EVENT_DECO_PLANT_4` → `EVENT_DECO_POSTER_1`. (There are three plants and four posters.)
2020-03-21rgbds supports 'X - 1' instead of 'X + -1'Rangi
2020-03-16Combine Celebi frames into one PNGRangi
2020-03-15Add a `LANDMARK_` prefix to landmark constantsRangi
Resolves #697
2020-02-28'and BANK' -> 'aka BANK'Rangi
2020-02-26Identify gfx/unknown/4985a.asm as gfx/tilesets/forest-tree/unused.pngRangi
2020-02-25Identify some labels and constants for Battle TowerRangi
2020-02-21Merge pull request #685 from mid-kid/mastermid-kid
Moshi moshi? minoru enhansumentsu desu
2020-02-21RTC -> UpdateTimeAndPalsmid-kid
Rename clear misnomer. Most of the related functions in that file aren't really aptly named but I don't know good names right now.
2020-02-13Define TileCollisionTable as a standard 'db' seriesRangi
2020-02-13Standardize on lowercase Tilemap and Attrmapmid-kid
We used to have a mixture of TileMap and and Tilemap, as well as the similar AttrMap. Standardize on one.
2020-02-13OWFlash -> FlashFunctionmid-kid
Match the other overworld move functions
2020-02-13Split up engine/events/misc_scripts_2.asmmid-kid
New files are: - engine/events/hidden_item.asm - engine/events/repel.asm
2020-02-13InitSpriteAnimStruct <-> _InitSpriteAnimStructmid-kid
These were the wrong way around, as the function in home should not be prefixed
2020-01-04Merge pull request #660 from mid-kid/masterRangi
Make the map setup commands match the actual function names better
2019-11-23Fix miscellaneous points made in #658Rangi
2019-11-18Make the map setup commands match the actual function names bettermid-kid
These functions used as map setup commands are used in other places, too, so I can't prefix them under the same. The names should match except I won't repeat "map" in a map setup command name.
2019-11-03Bit 6 of PrintNum left-aligns numbersRangi
2019-11-03Suggested formatting changesRangi
2019-11-03Miscellaneous label and comment correctionsRangi
2019-11-03Rename buttonsound to promptbuttonRangi
2019-10-21More mobile SDK documentationmid-kid
Labelled WRAM addresses, added constants for mobile commands, fixed some mobile lib function names, documented most of the functions for specific commands.
2019-10-21Fix some mobile script and map sign thingsmid-kid
2019-10-21Misc fixesmid-kid
2019-10-20#641 fixes and additions. (#646)mid-kid
Name a lot of text labels according to our conventions
2019-09-23Clarify naming of SFX_GET_EGG_* pointersRyan Tandy
In game, one receives eggs from the Aide and the Day-care Man, not the Day-care Lady. SFX `0x96` is used for both. Rename it to reflect it is not unique to the Day-care. SFX `0x95` is an alias of the same sound and appears to be unused. Rename the pointer to clarify that.
2019-08-11Store Magnet Train tilemaps in their own filesRangi
2019-06-09Create constants for ScrollingMenu item formatsmid-kid
...I should've done this quite a while ago.
2019-06-04Fix menu_coords for pokecenter pcmid-kid
2019-05-25Magnet train fixesmid-kid
Should make the code slightly easier to read, at least
2019-05-18Correct the older+younger haircut brothers' labels and constantsRangi