Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-01-11 | Restored StandingTile and introduced LastTile | PikalaxALT | |
2015-12-26 | jumptable macro repurposed | PikalaxALT | |
2015-12-26 | Move effects; no more reloadmapmusic, returnafterbattle | PikalaxALT | |
2015-12-26 | More mobile-related labels; remove unneeded map object constants | PikalaxALT | |
2015-12-15 | Replaced SignpostItem with Hidden(ItemName) | PikalaxALT | |
2015-12-01 | Break up engine/sprites.asm; address yenatch's comments | PikalaxALT | |
2015-11-25 | Rename several script commands | PikalaxALT | |
2015-11-22 | Foreign language font handling in mail | PikalaxALT | |
2015-11-18 | CmdQueues | PikalaxALT | |
2015-11-14 | More map object, swap StandingTile and NextTile | PikalaxALT | |
2015-11-13 | sprite engine; tileset constants | PikalaxALT | |
2015-11-02 | No more NONE | PikalaxALT | |
2015-11-02 | Fix NorthMapObjectIndexBuffer etc | PikalaxALT | |
2015-11-02 | object_struct | PikalaxALT | |
2015-11-01 | Sweepthrough of ClearBox arg conversion to lb | PikalaxALT | |
2015-10-29 | No more -bash000; engine/movement.asm, SPRITEMOVEFN | PikalaxALT | |
2015-10-24 | About time I got to these functions | PikalaxALT | |
2015-10-07 | Labeling of AI item and wild encounter functions | PikalaxALT | |
2015-10-01 | Renamed some unused specials | PikalaxALT | |
2015-07-23 | Wild Pokemon functions and data | PikalaxALT | |
Replaced encounter rates with percent values Added new constants denoting the number of wild Pokemon in the grass and water wild constructs Annotated and relabeled the encounter generating functions Renamed a WRAM address associaed with the temporary storage of the wild Pokemon's species Moved spawn constants to constants/map_constants.asm for use anywhere in the disassembly | |||
2015-07-21 | Added labels to different parts of the map script and event headers | PikalaxALT | |
2015-07-20 | Reverted ld_hl_pointer macro | PikalaxALT | |
2015-07-20 | Named more specials, fixed a missing EOL | PikalaxALT | |
2015-07-20 | More label updates, moved predefs to new file | PikalaxALT | |
Also named most of the engine and event flag constants. | |||
2015-07-18 | Trainer data structure and field move functions | PikalaxALT | |
Trainer data in map scripts is now a macro-defined structure. Field move functions in main.asm are now nearly completely annotated, with local references. Trailing white space deleted. | |||
2015-07-17 | More annotations and interpretations of functions and scripts | PikalaxALT | |
2015-07-16 | Special script annotation, trainer constant enumeration, person-event ↵ | PikalaxALT | |
structure update | |||
2015-07-15 | More enumeration of constants, more annotations of scripts. | PikalaxALT | |
2015-06-23 | Remove trailing newlines. | IIMarckus | |
2015-02-10 | Blindly use wram labels for everything except mobile, part 2. | yenatch | |
2014-12-29 | Recombine the event engine objects. | yenatch | |
They must be in the same bank to work, and defining sections with static banks should only be used to produce an identical rom. They were only split in the first place to minimize the amount of code tahat needed to be rebuilt based on a single constant, which in retrospect was meaningless. | |||
2014-02-01 | Use :: to export labels between objects. | yenatch | |
This fixes the build. | |||
2013-11-26 | proper section names and bank constants | yenatch | |
2013-11-23 | objects for event handling and scripting | yenatch | |
2013-11-23 | split more event handling out of main | yenatch | |