Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-12-11 | Document macros/map.asm | Remy Oukaour | |
Rename MORN/DAY/NITE to MORN_F/DAY_F/NITE_F; use MORN/DAY/NITE for shifted values (cleaner for person_events) Prefix FLOOR to the `elevfloor` constants | |||
2017-08-24 | Fix unused Constant for Happiness | i0brendan0 | |
The HAPPINESS_TO_EVOLVE constant is what's supposed to be used to give the number for when a Pokemon should evolve by happiness. The constant was not put in place so it is never used, instead the original 220 was put. | |||
2017-01-16 | Labels for Trainer Rankings stat tracking functions | hatschky | |
2016-05-16 | Evolution addresses | pikalaxalt | |
2016-05-04 | More splitting of main.asm; remove unneeded rept 2 | pikalaxalt | |
2016-04-10 | Local labels starting with capital letters are now decorated with a trailing ↵ | pikalaxalt | |
colon; remove trailing whitespace; globally correct line endings to UNIX style | |||
2016-01-12 | More WRAM tidying | PikalaxALT | |
2015-12-02 | More work interpreting the sprite engine | PikalaxALT | |
2015-11-28 | Renaming sections, further dissolving main.asm | PikalaxALT | |
2015-11-23 | link and seer labels | PikalaxALT | |
2015-11-18 | items/item_effects.asm; engine/evolution.asm | PikalaxALT | |