Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-07-20 | Fix unnecessary white space and retire add_n_times | PikalaxALT | |
2015-07-20 | More label updates, moved predefs to new file | PikalaxALT | |
Also named most of the engine and event flag constants. | |||
2015-07-19 | Finished the decoration attributes table | PikalaxALT | |
Interpretation of the Decoration Attributes table is complete. Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map. | |||
2015-07-18 | Trainer data structure and field move functions | PikalaxALT | |
Trainer data in map scripts is now a macro-defined structure. Field move functions in main.asm are now nearly completely annotated, with local references. Trailing white space deleted. | |||
2015-07-18 | Updated signpost items and person_event flags | PikalaxALT | |
2015-07-15 | More enumeration of constants, more annotations of scripts. | PikalaxALT | |
2015-06-23 | Remove trailing newlines. | IIMarckus | |
2015-02-11 | Split out map object code. | yenatch | |
2013-09-07 | move common asm from engine/ to common/ | yenatch | |
engine/ was getting really bloated and common asm wasnt what it was made for | |||
2013-09-03 | split map object functions into engine/map_objects.asm | yenatch | |