| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-01-02 | Consistent predef function names | xCrystal | |
| 2018-01-02 | Finish consistent Special function names | xCrystal | |
| 2018-01-02 | Consolidate Special function names | xCrystal | |
| 2018-01-02 | More unreferenced labels cleanup | xCrystal | |
| 2017-12-28 | Prefix engine_flags wram addresses with w | xCrystal | |
| 2017-12-27 | Remove redundant data/ filename prefixes | Remy Oukaour | |
| 2017-12-26 | Split battle/ into data/ and engine/ components | Remy Oukaour | |
| 2017-12-26 | Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers | Remy Oukaour | |
| 2017-12-24 | Rename "map permissions" to "map environment" (fix #396) | Remy Oukaour | |
| 2017-12-24 | callba/callab → farcall/callfar | Remy Oukaour | |
| 2017-12-15 | PLAYER_SLIP → PLAYER_SKATE (probably used for the beta skateboard; ↵ | Remy Oukaour | |
| DoPlayerMovement.BikeCheck returns true for it) | |||
| 2017-12-09 | Start organizing WRAM | Remy Oukaour | |
| - Use db and dw when they're more meaningful than ds 1/2 - Use unions to group related labels | |||
| 2016-05-17 | engine/events.asm labels finished | pikalaxalt | |
| fixed palred/green/blue macros | |||
| 2016-05-10 | Labeled every function in ROM0 that's referenced in the source | pikalaxalt | |
| 2016-05-05 | Mobile and more battle anims | pikalaxalt | |
| 2016-04-02 | Make town map pals more intuitive in source | pikalaxalt | |
| 2016-01-11 | Fully label home/map_objects.asm | PikalaxALT | |
| 2016-01-06 | Map callback constants | PikalaxALT | |
| 2015-12-26 | jumptable macro repurposed | PikalaxALT | |
| 2015-12-14 | map setup and warps | PikalaxALT | |
| 2015-12-01 | Break up engine/sprites.asm; address yenatch's comments | PikalaxALT | |
| 2015-11-26 | Battle Tower scripts and text labels | PikalaxALT | |
| 2015-11-20 | bgcoord | PikalaxALT | |
| 2015-11-14 | More map object work | PikalaxALT | |
| 2015-11-12 | Map header labels, tileset constants | PikalaxALT | |
| 2015-11-11 | More splits; map setup labels | PikalaxALT | |
| 2015-11-05 | Various labels | PikalaxALT | |
| 2015-11-04 | home/copy.asm completely labeled | PikalaxALT | |
| 2015-11-03 | dbw BANK, addr replaced with dba | PikalaxALT | |
| 2015-11-01 | Object masks | PikalaxALT | |
| 2015-10-24 | Address comments on PR 322 | PikalaxALT | |
| 2015-10-24 | About time I got to these functions | PikalaxALT | |
| 2015-10-07 | More labels, including fns responsible for partymon generation | PikalaxALT | |
| 2015-07-25 | Macro update, roam mon annotations | PikalaxALT | |
| Updated map and mapgroup macros to get around an rgbds bug. Legendary beast locale handling annotated and relabeled. Added a new constant NUM_ENGINE_FLAGS for use in the EngineFlagAction function. This will make it easier for modders to add or remove engine flags. | |||
| 2015-07-23 | Wild Pokemon functions and data | PikalaxALT | |
| Replaced encounter rates with percent values Added new constants denoting the number of wild Pokemon in the grass and water wild constructs Annotated and relabeled the encounter generating functions Renamed a WRAM address associaed with the temporary storage of the wild Pokemon's species Moved spawn constants to constants/map_constants.asm for use anywhere in the disassembly | |||
| 2015-07-21 | Move radio code to its own file | PikalaxALT | |
| 2015-07-20 | Reverted ld_hl_pointer macro | PikalaxALT | |
| 2015-07-20 | Named more specials, fixed a missing EOL | PikalaxALT | |
| 2015-07-20 | More label updates, moved predefs to new file | PikalaxALT | |
| Also named most of the engine and event flag constants. | |||
| 2015-07-15 | More enumeration of constants, more annotations of scripts. | PikalaxALT | |
| 2015-02-11 | Split out the map setup scripts. | yenatch | |
