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path: root/engine/menus/options_menu.asm
AgeCommit message (Collapse)Author
2020-07-01Identify more labels, and use the jumptable macro when possibleRangi
2020-06-18Harmonize engine/menus with pokegoldRangi
2020-04-17More miscellaneous fixes (see #709)Rangi
2020-03-21rgbds supports 'X - 1' instead of 'X + -1'Rangi
2019-05-11Some more GB Printer documentationRangi
2019-04-09TextBox -> Textboxmid-kid
Homogenizing names.
2018-08-25Use labels instead of constants for HRAMRangi
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
2018-07-18Fix misnamed character codesmid-kid
Some character codes were erroneously named after their text command counterparts. This has caused a lot of confusion with naming their functions and with other things. I've also removed the `dict2` macro and expanded the `dict` macro. This really isn't something we should be doing for macros but I can't deny it looks a lot neater than repeated code.
2018-07-10Use more options constantsRangi
2018-06-24Fix triple newlines left over from removing address commentsRangi
2018-06-24Remove all address commentsmid-kid
2018-04-01Fix file permissionsmid-kid
I have no idea why this was a thing (do people store this repo on FAT32 flash drives or something?), but quite a bit of files had a permission of 755. This isn't really a problem, but it's inconsistent and weird.
2018-03-14Organize the engine/ directory, take 2mid-kid
Renamed `game` to `games` and `menu` to `menus`. Moved some functions from `engine/routines/` to their fitting subdirectories. Made two new subdirectories: * engine/rtc: Contains all RTC-related things. Menus, hardware, misc functions. * engine/items: Contains all item-related things. Pack, item effects, other item handlers.