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2017-12-24
Rename "map permissions" to "map environment" (fix #396)
Remy Oukaour
2017-12-24
callba/callab → farcall/callfar
Remy Oukaour
2017-12-21
Include bugfix in comments
Remy Oukaour
2017-12-14
Split items/ and trainers/ into their data/ and engine/ components
Remy Oukaour
Move some data into a pokemon/ subdirectory
2017-12-11
Keep table labels in the same files as their contents.
Remy Oukaour
2017-12-11
Move lots of data tables into individual data/ files
Remy Oukaour
(This is not expected to be their final location, but it makes them easier to relocate when necessary, and easier for users to edit until the whole project's file structure is finalized.)
2017-12-11
Rename overworld sprite files, consistent with their constants
Remy Oukaour
2017-12-10
Consistent capitalization for map names, matching their constants
Remy Oukaour
2017-12-09
Move some gfx/misc/ files into meaningful directories
Remy Oukaour
2017-12-09
Document constants with comments, actual names, and more thorough usage
Remy Oukaour
2016-05-04
More splitting of main.asm; remove unneeded rept 2
pikalaxalt
2016-04-30
Copycat labels; macro for the Crystal-only Unown chamber unlock words
pikalaxalt
2016-04-10
Local labels starting with capital letters are now decorated with a trailing ↵
pikalaxalt
colon; remove trailing whitespace; globally correct line endings to UNIX style
2016-01-06
Map callback constants
PikalaxALT
2015-12-04
More work on animations
PikalaxALT
2015-11-14
More map object, swap StandingTile and NextTile
PikalaxALT
2015-11-14
More map object work
PikalaxALT
2015-11-13
sprite engine; tileset constants
PikalaxALT