Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-01-25 | Move event data to data/events/ | Rangi | |
2018-01-24 | Remove Special_ prefix from special routines (close #478) | Rangi | |
2018-01-22 | More engine flag constants | Rangi | |
2018-01-14 | Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR ↵ | Remy Oukaour | |
#459) # Conflicts: # data/items/descriptions.asm # data/sprite_anims/framesets.asm # engine/crystal_colors.asm # engine/events/kurt.asm # engine/events/special.asm # engine/events/std_scripts.asm # engine/events_3.asm # engine/item_effects.asm # engine/namingscreen.asm # engine/scripting.asm # engine/stats_screen.asm # engine/trade_animation.asm # home/audio.asm # main.asm # maps/BattleTower1F.asm # maps/BattleTowerBattleRoom.asm # maps/BurnedTowerB1F.asm # maps/ElmsLab.asm # maps/GoldenrodDeptStore5F.asm # maps/GoldenrodUnderground.asm # maps/HallOfFame.asm # maps/MahoganyTown.asm # maps/ManiasHouse.asm # maps/MobileBattleRoom.asm # maps/MobileTradeRoomMobile.asm # maps/RadioTower2F.asm # maps/Route35NationalParkGate.asm # maps/Route36NationalParkGate.asm # maps/Route39Farmhouse.asm # tilesets/palette_maps.asm | |||
2018-01-10 | Arrays end with -1, not $ff | Remy Oukaour | |
2018-01-10 | Group some mutually edited files in data/sprites/ | Remy Oukaour | |
2018-01-03 | Special_MapCallbackSprites_LoadUsedSpritesGFX -> Special_LoadUsedSpritesGFX | xCrystal | |
2018-01-02 | Finish consistent Special function names | xCrystal | |
2018-01-02 | Consolidate Special function names | xCrystal | |
2017-12-28 | Lowercase v for VRAM addresses | xCrystal | |
2017-12-28 | Prefix engine_flags wram addresses with w | xCrystal | |
2017-12-26 | Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers | Remy Oukaour | |
2017-12-25 | Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % ↵ | Remy Oukaour | |
$100` or `X >> 8` and `X & $ff` | |||
2017-12-24 | Rename "map permissions" to "map environment" (fix #396) | Remy Oukaour | |
2017-12-24 | callba/callab → farcall/callfar | Remy Oukaour | |
2017-12-21 | Include bugfix in comments | Remy Oukaour | |
2017-12-14 | Split items/ and trainers/ into their data/ and engine/ components | Remy Oukaour | |
Move some data into a pokemon/ subdirectory | |||
2017-12-11 | Keep table labels in the same files as their contents. | Remy Oukaour | |
2017-12-11 | Move lots of data tables into individual data/ files | Remy Oukaour | |
(This is not expected to be their final location, but it makes them easier to relocate when necessary, and easier for users to edit until the whole project's file structure is finalized.) | |||
2017-12-11 | Rename overworld sprite files, consistent with their constants | Remy Oukaour | |
2017-12-10 | Consistent capitalization for map names, matching their constants | Remy Oukaour | |
2017-12-09 | Move some gfx/misc/ files into meaningful directories | Remy Oukaour | |
2017-12-09 | Document constants with comments, actual names, and more thorough usage | Remy Oukaour | |
2016-05-04 | More splitting of main.asm; remove unneeded rept 2 | pikalaxalt | |
2016-04-30 | Copycat labels; macro for the Crystal-only Unown chamber unlock words | pikalaxalt | |
2016-04-10 | Local labels starting with capital letters are now decorated with a trailing ↵ | pikalaxalt | |
colon; remove trailing whitespace; globally correct line endings to UNIX style | |||
2016-01-06 | Map callback constants | PikalaxALT | |
2015-12-04 | More work on animations | PikalaxALT | |
2015-11-14 | More map object, swap StandingTile and NextTile | PikalaxALT | |
2015-11-14 | More map object work | PikalaxALT | |
2015-11-13 | sprite engine; tileset constants | PikalaxALT | |