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2015-12-26jumptable macro repurposedPikalaxALT
2015-12-24writebackup --> closewindow; game corner prize vendors; othersPikalaxALT
2015-12-24Split up anim objects into several filesPikalaxALT
2015-12-22Color fns, some more address decoding in link/mobilePikalaxALT
2015-12-18Events and some WRAM cleanupPikalaxALT
2015-12-17More menu stuffPikalaxALT
2015-12-15MenuPikalaxALT
2015-12-13Pack; buy, sell, tossPikalaxALT
2015-12-13PackPikalaxALT
2015-11-23link and seer labelsPikalaxALT
2015-11-18CmdQueuesPikalaxALT
2015-11-11More splits; map setup labelsPikalaxALT
2015-11-11engine/mart.asmPikalaxALT
2015-11-10enum macros/move_anim.asm, resolve battle/anims.asm function labelsPikalaxALT
2015-11-04Mon submenu, engine/menu.asmPikalaxALT
2015-11-03dbw BANK, addr replaced with dbaPikalaxALT
2015-11-03Experience and level calculationsPikalaxALT
2015-11-03Fix errors in global substitutionPikalaxALT
2015-11-01Fix merge conflictsPikalaxALT
2015-11-01Buena local labelsPikalaxALT
2015-11-01Sweepthrough of ClearBox arg conversion to lbPikalaxALT
2015-10-26merge with newest updateJimB16
2015-10-24Address comments on PR 322PikalaxALT
2015-10-24About time I got to these functionsPikalaxALT
2015-10-19So very jumbPikalaxALT
2015-10-19Move battle start animation functions to its own filePikalaxALT
2015-10-17Restructured functions in main.asm to resemble the home functions they clonePikalaxALT
2015-10-16Split up bank 2; other relabelingsPikalaxALT
2015-10-14Replaced "ldtile" and "dwtile" with the "tile" equs macroPikalaxALT
2015-09-12found functions that determine next OTPkmnJimB16
2015-09-10changed more labelsJimB16
2015-07-22Fixed a few labeling bugsPikalaxALT
2015-07-22Various annotationsPikalaxALT
Annotated the SGB functions in predef/sgb.asm, and some of the map scripts. Renamed several functions in home. Renamed six WRAM addresses corresponding to party icon animations, and renamed several others relative to these.
2015-07-20Merge remote-tracking branch 'kanzure/master' into gfx-scriptyenatch
2015-07-20Reverted ld_hl_pointer macroPikalaxALT
2015-07-20More label updates, moved predefs to new filePikalaxALT
Also named most of the engine and event flag constants.
2015-07-18Use pngs for some misc graphics.yenatch
2015-07-18Trainer data structure and field move functionsPikalaxALT
Trainer data in map scripts is now a macro-defined structure. Field move functions in main.asm are now nearly completely annotated, with local references. Trailing white space deleted.
2015-07-15More enumeration of constants, more annotations of scripts.PikalaxALT
2015-06-23Remove trailing newlines.IIMarckus
2015-02-11Split out the pack code.yenatch